#message alias OFF #message action OFF #message subst OFF #message hotkey OFF #multiaction on #multihighlight off #presub on #echo off #ignore off #speedwalk on #togglesubs off #verbat off #alias {aardwolf} {#connect aardmud.org 4000} {default} #alias {addict} {#connect addictmud.org 4000} {default} #alias {arm} {cast 'armour'} {default} #alias {b+} {#ac {seems to have recovered} {bash};#ac {you topple over} {bash}} {default} #alias {b-} {#unac {seems to have recovered};#unac {you topple over}} {default} #alias {bb} {cast 'blindness'} {default} #alias {bd} {cast 'block door'} {default} #alias {bh} {cast 'burning hands'} {default} #alias {bhb} {get draught backpack ; quaff draught} {default} #alias {bless} {cast 'bless'} {default} #alias {bm} {rem boots ;get boots backpack ; put metal backpack ; wear boots} {default} #alias {bob} {cast 'breath of briskness'} {default} #alias {brd} {cast 'break door'} {default} #alias {but} {butcher corpse} {default} #alias {cc} {cast 'cure critic'} {default} #alias {cd} {cast tho 'cure disease'} {default} #alias {cf} {cast 'create food'} {default} #alias {cff} {get fur pack;rem cloak;wear fur;put cloak pack} {default} #alias {cg} {get all.coins all.corpse} {default} #alias {cgc} {rem cloak;get cloak pack;wear cloak;put cloak pack} {default} #alias {charm} {cast tho 'charm'} {default} #alias {cma} {cha mood aggr} {default} #alias {cmw} {cha mood wimpy} {default} #alias {cor} {exam corpse} {default} #alias {cp} {hold plant;crush plant} {default} #alias {cs} {cast 'cure serious'} {default} #alias {cw} {cast 'create water'} {default} #alias {cw0} {cha wimpy 0} {default} #alias {cw100} {cha wimpy 100} {default} #alias {cw25} {cha wimpy 25} {default} #alias {cw50} {cha wimpy 50} {default} #alias {dd} {cast 'dispel evil'} {default} #alias {dra} {drain corpse skin} {default} #alias {dsl} {#connect dsl-mud.org 4000} {default} #alias {fb} {cast 'fireball'} {default} #alias {fgf} {rem cloak;get mantle pack;wear mantle;put cloak pack} {default} #alias {g} {get all corpse} {default} #alias {gfg} {rem mantle;get cloak pack;wear cloak;put mantle pack} {default} #alias {gg} {get all all.corpse} {default} #alias {ghg} {rem gloves;get gloves pack;wear gloves;put gloves pack} {default} #alias {hm} {cast 'harm'} {default} #alias {kk} {get all.key all.corpse;put all.key keyring} {default} #alias {lb} {cast 'lightning bolt'} {default} #alias {lord} {dssswse;ope barrel;ddseesddess} {default} #alias {mb} {rem boots ; get metal backpack; wear metal ; put boots backpack} {default} #alias {mixing} {get vial backpack ; get leaves backpack ; get fur backpack ; get tail backpack ; put all bag ; mix bag} {default} #alias {mm} {c n 'create food';eat mushroom} {default} #alias {mmud} {#connect mordormud.net 4000} {default} #alias {ms} {cast 'smother'} {default} #alias {mume} {#connect mume.org 4242} {default} #alias {mume2} {#connect localhost 4242} {default} #alias {panda} {#connect www.pandapub.com 4000} {default} #alias {pfe} {cast 'protection from evil'} {default} #alias {pou} {pour water skin} {default} #alias {qfb} {cast quick 'fireball'} {default} #alias {qq} {cast 'earthquake'} {default} #alias {r} {reveal quick} {default} #alias {reca} {get azure all;recite scroll} {default} #alias {recp} {get purple all;recite scroll} {default} #alias {remp} {cast 'remove poison'} {default} #alias {rep} {#action {%1/%2 hits, %3/%4 mana, and %5/%6 moves.} {emote has %1/%2 HP, %3/%4 MANA, and %5/%6 MV.;#unac *hits,*};sc} {default} #alias {rgr} {rem ring;get ring pack;wear ring;put ring pack} {default} #alias {rm} {ride minu} {default} #alias {rok} {get rock all;throw rock exit;get rock} {default} #alias {rokk} {get rock all;throw rock $uks;get rock} {default} #alias {sanc} {cast 'sanctuary'} {default} #alias {sar} {open sarcophagus;exa sarcophagus} {default} #alias {ski} {drink skin} {default} #alias {sns} {cast 'sense life'} {default} #alias {sr} {cha alert para;seek rivendell;cha alert norm} {default} #alias {t} {#variable target %1} {default} #alias {targ} {#variable target %1} {default} #alias {timer} {#script timerSet "%0"} {default} #alias {trav} {get root sable;get tarragon sable;get clover sable;put root bag;put tarragon bag;put clover bag} {default} #alias {tt} {tell $suka %0} {default} #alias {uk} {#variable uks %1} {default} #alias {wat} {drink water} {default} #alias {xx} {cast 'charm'} {default} #alias {xz} {order followers} {default} #alias {z} {open $uks} {default} #alias {zx} {cast 'blindness'} {default} #alias {zxc} {cast tho 'blindness'} {default} #alias {zz} {cast 'cure light'} {default} #alias {zzz} {close $uks} {default} #action {Welcome to the land of Middle Earth.} {#script XPInit} {5} {default} #action {Reconnecting.} {#script XPInit} {5} {default} #action {XPCOUNTER: %1 %2 %3 %4} {#script XPGetInfo %1,%2,%3,%4;#drop;#var XPCalc 0} {5} {default} #action {^You receive your share of experience.} {#if {$XPCalc=0} {info XPCOUNTER: %x %t %X %T;#var XPCalc 1}} {5} {default} #action {^You feel more experienced.} {#if {$XPCalc=0} {info XPCOUNTER: %x %t %X %T;#var XPCalc 1}} {5} {default} #action {You start glowing.} {timer Sanctuary} {5} {default} #action {--= SANC DOWN =--} {timer Sanctuary delete;#showme {Sanctuary lasted $timerSanctuary minutes}} {5} {default} #action {A blue transparent wall slowly appears around you.} {timer Armour} {5} {default} #action {Your magic armour is revitalised.} {timer Armour delete;timer Armour} {5} {default} #action {--= ARMOUR DOWN =--} {timer Armour delete;#showme {Armour lasted $timerArmour minutes}} {5} {default} #action {--= SHIELD DOWN =--} {timer Shield delete;#showme {Shield lasted $timerShield minutes}} {5} {default} #action {You feel protected.} {timer Shield} {5} {default} #action {Your protection is revitalised.} {timer Shield delete;timer Shield} {5} {default} #action {You begin to feel the light of Aman shine upon you.} {timer Bless} {5} {default} #action {You feel a renewed light shine upon you.} {timer Bless delete;timer Bless} {5} {default} #action {--= BLESS DOWN =--} {timer Bless delete;#showme {Bless lasted $timerBless minutes}} {5} {default} #action {--= STRENGHT DOWN =--} {timer Strength delete;#showme {Strength lasted $timerStrength minutes}} {5} {default} #action {You feel stronger.} {timer Strength} {5} {default} #action {The duration of the strength spell has been improved.} {timer Strength delete;timer Strength} {5} {default} #action {You feel a renewed righteousness.} {timer Protection-From-Evil delete;timer Protection-From-Evil} {5} {default} #action {You have a righteous feeling!} {timer Protection-From-Evil} {5} {default} #action {You feel less righteous} {timer Protection-From-Evil delete;#showme {Protection-From-Evil lasted $timerProtection-From-Evil minutes}} {5} {default} #action {You become sensitive of magical auras.} {timer Detect-Magic} {5} {default} #action {Your perception of magical auras wears off.} {timer Detect-Magic delete;#showme {Detect-Magic lasted $timerDetectMagic minutes}} {5} {default} #action {Your awareness of magical auras is renewed.} {timer Detect-Magic delete;timer Detect-Magic} {5} {default} #action {You feel your awareness improve.} {timer Sense-Life} {5} {default} #action {Your awareness is refreshed.} {timer Sense-Life delete;timer Sense-Life} {5} {default} #action {You feel less aware of your surroundings.} {timer Sense-Life delete;#showme {Sense-Life lasted $timerSense-Life minutes}} {5} {default} #action {You are surrounded by a misty shroud.} {timer Shroud} {5} {default} #action {Your misty shroud is renewed.} {timer Shroud delete;timer Shroud} {5} {default} #action {You feel yourself exposed.} {timer Shroud delete;#showme {Shroud lasted $timerShroud minutes}} {5} {default} #action {An energy begins to flow within your legs as your body becomes lighter.} {timer Bob} {5} {default} #action {The energy in your legs is refreshed.} {timer Bob delete;timer Bob} {5} {default} #action {--= BOB GONE =--} {timer Bob delete;#showme {Bob lasted $timerBob minutes}} {5} {default} #action {The%1seems to be closed.} {#var uks %1} {5} {default} #action {You skillfully discover a hidden %1.} {#var $uks %1} {5} {default} #action {%0 tells you} {#var suka %0} {5} {default} #action {^$leader dismounts from %0, and stops riding %1.} {lead minu} {5} {default} #action {^$leader picks up %0 reins, and starts riding %1.} {ride minu} {5} {default} #action {^You are now a member of %0's group.} {#var leader %0} {5} {default} #action {^You now follow %0.} {#var leader %0} {5} {default} #action {The %1seem to be closed.} {#var uks %1} {5} {default} #action {Your aura glows more intensely.} {timer Sanctuary delete;timer Sanctuary} {5} {default} #action {The rock drops on the ground.} {get rock} {5} {default} #variable {XPCalc} {0} #variable {curxp} {69342} #variable {dawn} {4|#var night 22} #variable {doubledoors} {uks} #variable {fur} {mountainside} #variable {hp} {Fine> } #variable {hr} {5|#math hour {%1+1}|#tickset} #variable {lead} {roy} #variable {leader} {Garron} #variable {ok} {0} #variable {spell} {c 'lightning bolt'} #variable {suka} {Takhr the orkish warden} #variable {targ} {*troll*} #variable {targe} {*man*} #variable {target} {*troll*} #variable {timerArmour} { 01:39} #variable {timerBless} { 07:57} #variable {timerBob} { 02:42} #variable {timerDetect-Magic} { 01:30} #variable {timerProtection-From-Evil} { 05:58} #variable {timerSanctuary} { 04:45} #variable {timerSense-Life} { 28:31} #variable {timerSession} { 01:40} #variable {timerShield} { 14:47} #variable {timerShroud} { 15:41} #variable {timerStrength} { 19:36} #variable {uks} {trapdoor } #highlight {yellow,b black} {(glowing)} {default} #highlight {light red,b black} {(linkless)} {default} #highlight {cyan,b charcoal} {-!-!-!- STARTS CASTING -!-!-!-} {default} #highlight {white,b light red} {--= ARMOUR DOWN =--} {default} #highlight {light red,b white} {--= RECOVERED FROM BASH =--} {default} #highlight {white,b red} {--= SHIELD DOWN =--} {default} #highlight {yellow,b black} {>>>! BLINDED !<<<} {default} #highlight {light cyan,b black} {A single loud drum roll signals the end of the attack on the guardian.} {default} #highlight {light red,b black} {ACK!} {default} #highlight {yellow,b red} {BASHIS ÄRA} {default} #highlight {yellow,b yellow} {SLEEPING} {default} #highlight {yellow,b black} {The cruel light of the sun made you lose your concentration!} {default} #highlight {light cyan,b black} {The loud booming of drums echoes through the tunnels.} {default} #highlight {red,b cyan} {The rock drops on the ground.} {default} #highlight {light red,b black} {Traces of fierce red tones form the aura of this place.} {default} #highlight {light red,b black} {Traces of intense red tones form the aura of this place.} {default} #highlight {light red,b black} {Traces of pale red tones form the aura of this place.} {default} #highlight {light red,b black} {Traces of red tones form the aura of this place.} {default} #highlight {light red,b black} {Traces of rich red tones form the aura of this place.} {default} #highlight {red,b charcoal} {You are trapped} {default} #highlight {yellow,b black} {You blink and feel weaker under the cruel light of the sun} {default} #highlight {light magenta,b black} {You cannot ride there.} {default} #highlight {brown,b black} {You failed to control an enslaved shadow} {default} #highlight {brown,b light red} {You feel a hidden presence.} {default} #highlight {light cyan,b black} {You feel so much better hiding in the shadows!} {default} #highlight {yellow,b black} {You have a sudden lapse of memory... Your spell backfired! You feel drained.} {default} #highlight {yellow,b black} {Your spell backfired! You feel drained.} {default} #highlight {yellow,b black} {Your spell backfired! You feel exhausted} {default} #highlight {yellow,b black} {Your spell backfired! You feel your life draining away.} {default} #highlight {light blue,b black} {[blue]} {default} #highlight {white,b charcoal} {arrived from the A B O V E} {default} #highlight {white,b charcoal} {arrived from the B E L O W E} {default} #highlight {white,b charcoal} {arrived from the E A S T} {default} #highlight {white,b charcoal} {arrived from the N O R T H} {default} #highlight {white,b charcoal} {arrived from the S O U T H} {default} #highlight {white,b charcoal} {arrived from the W E S T} {default} #highlight {light red,b black} {didn't follow you, you lost him.} {default} #highlight {cyan,b black} {fighting} {default} #highlight {light blue,b black} {it glows blue} {default} #highlight {bold} {leaves <<< W E S T <<<} {default} #highlight {bold} {leaves >> D O W N <<} {default} #highlight {bold} {leaves >> U P <<} {default} #highlight {bold} {leaves >>> E A S T >>>} {default} #highlight {bold} {leaves VVV S O U T H VVV} {default} #highlight {bold} {leaves ||| N O R T H |||} {default} #highlight {red,b white} {recovered} {default} #highlight {red,b white} {sends you sprawling} {default} #highlight {yellow,b black} {shining breastplate} {default} #highlight {yellow,b black} {shining pair of greaves} {default} #highlight {yellow,b black} {shining pair of vambraces} {default} #substitute {'abrawajf'} {--- ARMOUR ---} #substitute {'bfzahp ay bfugtizgg'} {--- BREATH OF BRISKNESS ---} #substitute {'bfzat eaaf'} {--- BREAK DOOR ---} #substitute {'braqt eaaf'} {--- BLOCK DOOR ---} #substitute {'canduswazz saugai'} {--- REMOVE POISON ---} #substitute {'diesilla barh'} {--- LIGHTNING BOLT ---} #substitute {'eugszr waouq'} {--- DISPEL MAGIC ---} #substitute {'eugszr zzur'} {--- DISPEL EVIL --- } #substitute {'fido'} {--- BLESS ---} #substitute {'gaiqhjabral'} {--- SANCTUARY ---} #substitute {'ghafz'} {--- STORE ---} #substitute {'ghcandusiohp'} {--- STRENGTH ---} #substitute {'gjwwai'} {--- SUMMON ---} #substitute {'gpuzre'} {--- SHIELD ---} #substitute {'grzzs'} {--- SLEEP ---} #substitute {'gunsogz ruyz'} {--- SENSE LIFE ---} #substitute {'gurunsoqz'} {--- SILENCE ---} #substitute {'hgruigyzf'} {--- TRANSFER ---} #substitute {'hiqahz ruyz'} {--- LOCATE LIFE ---} #substitute {'hzrzsafh'} {--- TELEPORT ---} #substitute {'judicandus dies'} {--- CURE LIGHT ---} #substitute {'judicandus eugzagz'} {--- CURE DISEASE ---} #substitute {'judicandus gzfuajg'} {--- CURE SERIOUS ---} #substitute {'judicandus noselacri'} {--- CURE BLINDNESS ---} #substitute {'judicandus qfuhuq'} {--- CURE CRITICAL ---} #substitute {'judifgz'} {--- CURSE ---} #substitute {'noselacri'} {--- BLINDNESS ---} #substitute {'oculoinfra uizuguburuhl'} {--- DETECT INVISIBLE ---} #substitute {'oculoinfra waouq'} {--- DETECT MAGIC ---} #substitute {'pabraw'} {--- HARM ---} #substitute {'pzar'} {--- HEAL ---} #substitute {'qahijf gsfal'} {--- COLOUR SPRAY ---} #substitute {'qaihfar xzahpzf'} {--- CONTROL WEATHER ---} #substitute {'qarr diesilla'} {--- CALL LIGHTNING ---} #substitute {'qfzahz dies'} {--- CREATE LIGHT ---} #substitute {'qfzahz xahzf'} {--- CREATE WATER ---} #substitute {'qfzahz yaae'} {--- CREATE FOOD ---} #substitute {'qpurr hajqp'} {--- CHILL TOUCH ---} #substitute {'safhar'} {--- PORTAL ---} #substitute {'sfahzqhuai yfaw zzur'} {--- PROTECTION FROM EVIL ---} #substitute {'unsoqpaih'} {--- ENCHANT ---} #substitute {'uoculoihuyl'} {--- IDENTIFY ---} #substitute {'waouq wuggurz'} {--- MAGIC MISSILE ---} #substitute {'xafe ay candusqarr'} {--- WORD OF RECALL ---} #substitute {'yufzbarr'} {--- FIREBALL ---} #substitute {- armour} {- ARMOUR} #substitute {- shield} {- SHIELD} #substitute {- strength} {- STRENGTH} #substitute {A blooming water-lily floats on the surface of the water.} {A blooming water-lily floats on the surface of the water. --waterlily--} #substitute {A couple of lockpicks have a small bump near the tip.} {A couple of lockpicks have a small bump near the tip. -MA-} #substitute {A dark green, foul-smelling shrub grows to about a foot in height.} {A dark green, foul-smelling shrub grows to about a foot in height. --baneberri es inside--} #substitute {A dirty root, with stringy limbs like a man, lies here.} {A dirty root, with stringy limbs like a man, lies here. --gingseng--} #substitute {A finely shaped lockpick has been engraved with a white hand.} {A finely shaped lockpick has been engraved with a white hand. -Saruman-} #substitute {A large shrub covered with dark violet berries grow here.} {A large shrub covered with dark violet berries grow here. --belladonna--} #substitute {A low, many-branched shrub covers the ground here.} {A low, many-branched shrub covers the ground here. --thyme--} #substitute {A man's-waist high evergreen shrub grows here, with bright green branches.} {A man's-waist high evergreen shrub grows here, with bright green branc hes. --coriander--} #substitute {A short evergreen plant, with slightly bluish needles, grows here.} {A short evergreen plant, with slightly bluish needles, grows here. --juniper-- } #substitute {A shrub with maple-like leaves is growing here.} {A shrub with maple-like leaves is growing here. --blackcurrant inside--} #substitute {A slender plant grows here, with clusters of tiny pink flowers atop its stem.} {A slender plant grows here, with clusters of tiny pink flowers atop its stem. --milkweed--} #substitute {A small evergreen plant grows here, its woody stems reaching two feet.} {A small evergreen plant grows here, its woody stems reaching two feet. --t arragon--} #substitute {A small flower grows here, with a purple bloom and wide leaves.} {A small flower grows here, with a purple bloom and wide leaves. --cardamon--} #substitute {A small plant grows here, with long, pointed leaves and flowers at its top.} {A small plant grows here, with long, pointed leaves and flowers at it s top. --athelas--} #substitute {A tall plant grows here, with grey-green leaves and grey flowers.} {A tall plant grows here, with grey-green leaves and grey flowers. --figwort--} #substitute {A thin, hairy plant, with small, oval leaves, grows here.} {A thin, hairy plant, with small, oval leaves, grows here. --marjoram--} #substitute {A waist-high evergreen shrub grows here, with thick, reaching branches.} {A waist-high evergreen shrub grows here, with thick, reaching branches. - -sage--} #substitute {A woody evergreen plant grows here, with many stems reaching upward.} {A woody evergreen plant grows here, with many stems reaching upward. --rosem ary--} #substitute {Oops, you were seen!} {!!!! YOU WERE SEEN !!!!} #substitute {Prickly, white-stemmed plants, with blue flower heads grow in abundance.} {Prickly, white-stemmed plants, with blue flower heads grow in abundance. --thistle--} #substitute {Several of the picks have long, smooth grooves along their length.} {Several of the picks have long, smooth grooves along their length. -Half-elven cut-throat-} #substitute {Some orange-red blossoms grow amid grey-green foliage.} {Some orange-red blossoms grow amid grey-green foliage. --poppy--} #substitute {Some small cloves are lying here.} {Some small cloves are lying here. --cloves--} #substitute {The edges of most picks have been carefully sharpened.} {The edges of most picks have been carefully sharpened. -Angdil-} #substitute {The light of Aman fades away from you.} {--= BLESS DOWN =--} #substitute {The lockpicks are extremely well tempered.} {The lockpicks are extremely well tempered. -Dwarven Locksmith-} #substitute {The lockpicks feel oddly light in your hand.} {The lockpicks feel oddly light in your hand. -Grey Cloaked Man-} #substitute {The venom enters your body!} {--- V E N O M ---} #substitute {The white aura around your body fades.} {--= SANC DOWN =--} #substitute {There is a strange lockpick, with a sharp protrusion on one side, in the set.} {There is a strange lockpick, with a sharp protrusion on one side, i n the set. -Kraksh-} #substitute {Two of the lockpicks have shallow notches on them.} {Two of the lockpicks have shallow notches on them. -Assasin GM-} #substitute {You feel less aware of your surroundings.} {--= SENSE LIFE DOWN =--} #substitute {You feel less protected.} {--= ARMOUR DOWN =--} #substitute {You feel weaker.} {--= STRENGHT DOWN =--} #substitute {You gain a level!} {/-/-/ L E V E L /-/-/} #substitute {You suddenly feel a terrible headache!} {--- PSYLONIA ---} #substitute {Your head stops stinging.} {--= RECOVERED FROM BASH =--} #substitute {Your legs feel heavier.} {--= BOB GONE =--} #substitute {Your magical shield wears off} {--= SHIELD DOWN =--} #substitute {Your perception of magical auras wears off.} {--= DETECT MAGIC DOWN =--} #substitute {Your victim is shocked by your hit!} {-=N Ä T A K I=-} #substitute {a City Key} {a City Key (Tharbad gates, rentable)} #substitute {a bent bone key} {a bent bone key (stonedoor, silver bracer)} #substitute {a big stonekey} {a big stonekey (stonedoor, BBT)} #substitute {a black and silver key} {a black and silver key (slab, Old Wight)} #substitute {a black bone key} {(door, Nagrorh)} #substitute {a black key} {a black key (portcullis, LB fort)} #substitute {a black metal key} {a black metal key (towerdoor, ABR tower)} #substitute {a blood-stained key} {a blood-stained key (rack, OOC)} #substitute {a bloody key} {a bloody key (door/gorydoor, Mezagor)} #substitute {a blue steel-key} {a blue steel-key (minedoor, Dunland mines)} #substitute {a castle key} {a castle key (irondoor, Malardils castle)} #substitute {a copper key} {a copper key (grate, pipeweed smugglers)} #substitute {a crude metal key} {a crude metal key (towerdoor, Brolg)} #substitute {a decayed ironkey} {a decayed ironkey (sconce, BW treasury)} #substitute {a flowering plant} {a flowering plant --foxtail--} #substitute {a foul-smelling root} {a foul-smelling root --crushed valerian--} #substitute {a glass key} {a glass key (flagstone, DK)} #substitute {a granite key inlaid with wood} {a granite key inlaid with wood (chest, Eregion 2 statues)} #substitute {a great bone key} {a great bone key (trapdoor, Balrog rings key)} #substitute {a green iron key} {a green iron key (prisondoor, NOC vellum place)} #substitute {a green key} {a green key (halldoor, Eregion)} #substitute {a handful of blackcurrant berries} {a handful of blackcurrant berries --blackcurrant--} #substitute {a handful of narrow leaves} {a handful of narrow leaves --crushed tarragon--} #substitute {a heavy iron key} {a heavy iron key (door, Drain Pipe)} #substitute {a heavy steel key} {a heavy steel key (stonedoor/rockface, OOC)} #substitute {a hemlock plant} {a hemlock plant --hemlock--} #substitute {a huge iron key} {a huge iron key (steeldoor/leaddoor, Shaghosh)} #substitute {a jade-encrusted key} {a jade-encrusted key (archeddoor under hatch, Lorien)} #substitute {a jewel-encrusted key} {a jewel-encrusted key (jewelleddoor, Balrog rings key)} #substitute {a large key} {a large key (wall, Old Wight)} #substitute {a man-like root} {a man-like root --crushed gingsen--} #substitute {a metal key} {a metal key (Oakendoor, Necro/door, Tharbad chief)} #substitute {a mithril key} {a mithril key (mithrildoor, Balrog rings key)} #substitute {a pinch of pale-green, crushed leaves} {a pinch of pale-green, crushed leaves --crushed marjoram--} #substitute {a polished copper key} {a polished copper key (door + irondoor, DT)} #substitute {a prickly plant with blue flower heads} {a prickly plant with blue flower heads --thistle--} #substitute {a rusted key} {a rusted key (Cryptdoor, Old Wight)} #substitute {a shining key} {a shining key (archeddoors, Muranog's treasury)} #substitute {a shop key} {a shop key (Tharbad shop key)} #substitute {a short flower, with a purple bloom} {a short flower, with a purple bloom --cardamon--} #substitute {a silvery key} {a silvery key (door, GC room)} #substitute {a skull key} {a skull key (burialtrap, near Hillmen)} #substitute {a slimy iron key} {a slimy iron key (vaultdoor, Icedoor)} #substitute {a slimy metal key} {a slimy metal key (3 irondoors in Shaghosh area)} #substitute {a small copper key} {a small copper key (granite, Unqalome)} #substitute {a small key carved from ebony} {a small key carved from ebony (board + grating at Necro)} #substitute {a small steel key} {a small steel key (slab, Unqalome)} #substitute {a small stone key} {a small stone key (stonelatch, Bulag's treasury)} #substitute {a sticky mass of stems, leaves and sap} {a sticky mass of stems, leaves and sap --crushed milkweed--} #substitute {a tall, grey-green plant} {a tall, grey-green plant --figwort--} #substitute {a tarnished metal key} {a tarnished metal keyd (oors in VT)} #substitute {a tinted brass key} {a tinted brass key (door, gilded shield place)} #substitute {a tiny bronze key} {a tiny bronze key (marbledoor, Outcast)} #substitute {a tiny stonekey} {a tiny stonekey (stonedoor+prisondoor, Barbaras castle)} #substitute {a tough green weed} {a tough green weed --goosegrass--} #substitute {a twisted iron key} {a twisted iron key (irondoor, BW entrance, rentable)} #substitute {a very rusty key} {a very rusty key (gate, nobleman east of tharbad)} #substitute {a water lily} {a water lily --water-lily--} #substitute {a woody, many-stemmed plant} {a woody, many-stemmed plant --rosemary--} #substitute {a woody, stemmed plant} {a woody, stemmed plant --tarragon--} #substitute {an ancient dwarven key} {an ancient dwarven key (flagstone, circlet chest)} #substitute {an ancient key} {an ancient key (stoneslab, lww smugglers)} #substitute {an ancient silver key} {an ancient silver key (book, OiE)} #substitute {an engraved stone key} {an engraved stone key (irondoor to overseer)} #substitute {an icy key} {an icy key (all doors, Balrog treasury)} #substitute {an intricate steel key} {an intricate steel key (Umuk's chest)} #substitute {an old bronze key} {an old bronze key (NOC)} #substitute {an old iron key} {an old iron key (rockdoor, GC)} #substitute {an old key} {an old key (chest, lord's treasury)} #substitute {an old ornate key} {an old ornate key (sarcophagus, Dunland vellum)} #substitute {arrived from above} {arrived from the A B O V E} #substitute {arrived from belowe} {arrived from the B E L O V E} #substitute {arrived from the above} {arrived from the A B O V E} #substitute {arrived from the belowe} {arrived from the B E L O W E} #substitute {arrived from the east} {arrived from the E A S T} #substitute {arrived from the north} {arrived from the N O R T H} #substitute {arrived from the south} {arrived from the S O U T H} #substitute {arrived from the west} {arrived from the W E S T} #substitute {begins some strange incantations...} {-!-!-!- STARTS CASTING -!-!-!-} #substitute {blinded!} {>>>! BLINDED !<<<} #substitute {cluster of hard, round, black berries} {cluster of hard, round, black berries --juniper--} #substitute {found} {FOUND} #substitute {found you out.} {!!! FOUNDS YOU !!!} #substitute {incapacitated} {- INCAPACITATED -} #substitute {leaves down} {leaves >> DO W N <<} #substitute {leaves east} {leaves >>> E A S T >>>} #substitute {leaves north} {leaves ||| N O R T H |||} #substitute {leaves south} {leaves VVV S O U T H VVV} #substitute {leaves up} {leaves >> U P <<} #substitute {leaves west} {leaves <<< W E S T <<<} #substitute {opens} {- OPENS -} #substitute {scouting} {-scouting-} #substitute {several needlelike leaves} {several needlelike leaves --crushed rosemary--} #substitute {sleeping} {SLEEPING} #substitute {some blackberries} {some blackberries --blackberries--} #substitute {some grey petals} {some grey petals --crushed figwort--} #substitute {some grey-green leaves} {some grey-green leaves --sage--} #substitute {some hollyberries} {some hollyberries --hollyberries--} #substitute {some long, slender green leaves} {some long, slender green leaves --athelas--} #substitute {some orange-red flowers} {some orange-red flowers --poppy--} #substitute {some red petals} {some red petals --crushed red rose--} #substitute {some scented crushed leaves} {some scented crushed leaves --crushed thyme--} #substitute {some violet berries} {some violet berries --belladonna--} #substitute {some white petals} {some white petals --crushed water-lily--} #substitute {some white, egg-shaped berries} {some white, egg-shaped berries --baneberries--} #substitute {sprawling with a powerful bash.} {BASHIS ÄRA.} #group local default #hot {MUL} {bash $target} #hot {F2} {c q 'dispel evil' $target} #hot {F3} {#var target *man*} #hot {F4} {#var target *troll*} #hot {F5} {sneak} #hot {F8} {#con fire.pvv.org 23} #hot {F10} {rest;rem pweapon;get pipe all;hold pipe;smoke;wield pweapon;put pipe pack;st} #hot {NUM7} {u} #hot {NUM8} {n} #hot {NUM9} {d} #hot {MIN} {exam $target} #hot {NUM4} {w} #hot {NUM5} {s} #hot {NUM6} {e} #hot {ADD} {kill $target} #hot {NUM1} {resc vandersell} #hot {NUM0} {label x} #hot {F11} {get draught all;quaff draught} #hot {F12} {get scroll all;recite scroll} #hot {DIV} {kick $target} #ticksize 60