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Kraken

Location: Old Fornost, from great hall: s open door d s w open floorstone d s.

Strategy: Kraken is large evil octopus, it lives in the old lake under Old Fornost. All group members should have boats (even ones who swim well - because one or two failed swims while fleeing from Kraken means mobdeath). First wait for two tentacles and kill them - otherwise tentacles will drag all who flee from kraken back to his pool, which means mobdeath too. Then rest for full hps/mana, walk in and nuke it. Always sanc your buffer before fight, because kraken hits very hard (almost same as willow), and if tentacles repop during fight - buffer will be dead for sure, and some casters maybe too: they can't free their hands (read: can't cast) if trapped by tentacles. Kraken is in water, so fireballs (or any other fire) are ineffective vs him. After it dies, open secret rock, go east and quickly type: open chest, get all chest - because the strong current will move you away from chest some secs later (and of course stream is one-way).

Level: hero buffer + hero cleric with sanc + some mages.

Loads: Dunadan blade, 5 gold.