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— | jmc:jmc_set_1 [2021-02-06 14:04] (current) – created - external edit 127.0.0.1 | ||
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+ | ====== JMC Set 1 ====== | ||
+ | <code basic mume.set> | ||
+ | #message alias OFF | ||
+ | #message action OFF | ||
+ | #message subst OFF | ||
+ | #message variable OFF | ||
+ | #message uses OFF | ||
+ | # | ||
+ | # | ||
+ | #presub on | ||
+ | #echo off | ||
+ | #ignore off | ||
+ | #speedwalk off | ||
+ | #togglesubs off | ||
+ | #verbat off | ||
+ | #colon leave | ||
+ | #comment # | ||
+ | #race format %0 | ||
+ | #proxy {disable} | ||
+ | #secure {disable} | ||
+ | #codepage {iso-8859-1} | ||
+ | #telnet {debug} {off} | ||
+ | #oob {GMCP} {disable} | ||
+ | #oob {MSDP} {disable} | ||
+ | #oob {MSSP} {disable} | ||
+ | #broadcast {filterip} {on} | ||
+ | #broadcast {filterport} {on} | ||
+ | #broadcast {port} {8136} | ||
+ | #broadcast {disable} | ||
+ | #promptend {disable} | ||
+ | #alias {.a} {stand;cast ' | ||
+ | #alias {.c} {stand;buy ash;chant arrow} {default} | ||
+ | #alias {.d} {stand;cast ' | ||
+ | #alias {.e} {stand;cast ' | ||
+ | #alias {.r} {rest;wait} {default} | ||
+ | #alias {.s} {stand;cast ' | ||
+ | #alias {/boots} {rem boots;gp boots;wear boots;pp boots} {default} | ||
+ | #alias {/cloak} {rem cloak;pp cloak;gp 2.cloak; | ||
+ | #alias {/forest} {rem fur;pp fur;gp forest;wear forest} {default} | ||
+ | #alias {/fur} {rem cloak;pp cloak;gp fur;wear fur} {default} | ||
+ | #alias {/leather} {rem all.metal; | ||
+ | #alias {/metal} {rem all.leather; | ||
+ | #alias {/pipe} {get pipe backpack; | ||
+ | #alias {/ring} {remove ring;put ring pouch;get 2.ring pouch;wear ring} {default} | ||
+ | #alias {/shield} {rem shield;gp shield;wear shield;pp shield} {default} | ||
+ | #alias {1} {#system mumetime.exe -l} {default} | ||
+ | #alias {2} {#speedwalk on;#script lowcase " | ||
+ | #alias {a1} {ass $friend1} {default} | ||
+ | #alias {a2} {ass $friend2} {default} | ||
+ | #alias {aa} {assist $buffer; | ||
+ | #alias {afkon} {act ***** ----- AFK ----- *****} {default} | ||
+ | #alias {ag} {cha mo agg} {default} | ||
+ | #alias {agg} {cha mo agg} {default} | ||
+ | #alias {arm} {cast ' | ||
+ | #alias {automerc} {#var {ok} {0};#if {$mercAutoGroup==0} {#showme Mercenary auto group ON.;#var {ok} {1};#var {mercAutoGroup} {1}};#if {$ok==0} {#showme Mercenary auto group OFF.;#var {mercAutoGroup} {0}}} {default} | ||
+ | #alias {baq} {buy arrow;put arrow quiver} {default} | ||
+ | #alias {bashoff} {#group disable bash } {default} | ||
+ | #alias {bashon} {#group enable | ||
+ | #alias {bb} {bash $target} {default} | ||
+ | #alias {bc} {butcher %1.corpse} {default} | ||
+ | #alias {bd} {cast 'block door'} {default} | ||
+ | #alias {bf} {buy $food;put $food $container} {default} | ||
+ | #alias {bh} {cast ' | ||
+ | #alias {bld} {cast 'block door' $door} {default} | ||
+ | #alias {ble} {cast ' | ||
+ | #alias {bless} {cast ' | ||
+ | #alias {bli} {#script blindAttemptAdd " | ||
+ | #alias {blind} {#script blindShortcut " | ||
+ | #alias {blinds} {#script blindTable} {default} | ||
+ | #alias {bnreveal} {reveal belt;wear belt;reveal dagger; | ||
+ | #alias {bob} {cast ' | ||
+ | #alias {brd} {cast 'break door'} {default} | ||
+ | #alias {brief} {cha brief} {default} | ||
+ | #alias {bs} {backstab} {default} | ||
+ | #alias {bt} {bash $target} {default} | ||
+ | #alias {buffer} {#variable buffer %1} {group} | ||
+ | #alias {but} {butcher corpse} {default} | ||
+ | #alias {c} {call} {default} | ||
+ | #alias {ca} {cha mo agg} {default} | ||
+ | #alias {cad} {close $door;close $door2} {default} | ||
+ | #alias {carm} {cast ' | ||
+ | #alias {cbd} {cast 'block door' %1 } {default} | ||
+ | #alias {cbh} {cast ' | ||
+ | #alias {cbless} {cast ' | ||
+ | #alias {cblind} {cast ' | ||
+ | #alias {cbob} {cast ' | ||
+ | #alias {cbreak} {cast 'break door' %1 } {default} | ||
+ | #alias {cc} {cast 'cure critic' | ||
+ | #alias {ccal} {cast 'call lightning' | ||
+ | #alias {ccf} {cast ' | ||
+ | #alias {ccharm} {cast ' | ||
+ | #alias {cchill} {cast 'chill touch' %1 } {default} | ||
+ | #alias {ccl} {cast ' | ||
+ | #alias {ccs} {cast ' | ||
+ | #alias {ccurc} {cast 'cure critic' | ||
+ | #alias {ccure} {cast 'cure light' %1 } {default} | ||
+ | #alias {ccurs} {cast 'cure serious' | ||
+ | #alias {ccw} {cast {' | ||
+ | #alias {cd} {close $door} {default} | ||
+ | #alias {cd2} {close $door2} {default} | ||
+ | #alias {cde} {cast ' | ||
+ | #alias {cdi} {cast ' | ||
+ | #alias {cdispel} {cast ' | ||
+ | #alias {cdispm} {cast ' | ||
+ | #alias {cdm} {cast ' | ||
+ | #alias {ce} {close exit} {default} | ||
+ | #alias {cench} {cast ' | ||
+ | #alias {cf} {cast ' | ||
+ | #alias {cfb} {cast ' | ||
+ | #alias {cfp} {cast 'find the path' %1 } {default} | ||
+ | #alias {char} {#script ComChar " | ||
+ | #alias {charm} {cast ' | ||
+ | #alias {chest} {open chest;exa chest} {default} | ||
+ | #alias {cid} {cast ' | ||
+ | #alias {clb} {cast ' | ||
+ | #alias {clear} {#script ComClear " | ||
+ | #alias {cll} {cast 'cure light' | ||
+ | #alias {cllife} {cast ' | ||
+ | #alias {clo} {close exit;close $door;close $door2} {default} | ||
+ | #alias {cloc} {cast ' | ||
+ | #alias {cma} {cha mood aggr} {default} | ||
+ | #alias {cmm} {cast 'magic missile' | ||
+ | #alias {cmw} {cha mood wimpy} {default} | ||
+ | #alias {cn} {change mood normal} {default} | ||
+ | #alias {cnv} {cast 'night vision' | ||
+ | #alias {container} {#var container %1} {default} | ||
+ | #alias {conv} {tell converter %0} {default} | ||
+ | #alias {cpoi} {cast ' | ||
+ | #alias {cquake} {cast ' | ||
+ | #alias {cremp} {cast ' | ||
+ | #alias {crll} {cast ' | ||
+ | #alias {cs} {cast 'cure serious' | ||
+ | #alias {cscry} {cast ' | ||
+ | #alias {csg} {cast ' | ||
+ | #alias {cshield} {cast ' | ||
+ | #alias {cshroud} {cast ' | ||
+ | #alias {csleep} {cast ' | ||
+ | #alias {cslife} {cast 'sense life' %1 } {default} | ||
+ | #alias {cstore} {cast ' | ||
+ | #alias {cstr} {cast ' | ||
+ | #alias {ctp} {cast ' | ||
+ | #alias {cw} {cha wimp 100;cha mo wimp} {default} | ||
+ | #alias {cw0} {cha wimpy 0} {default} | ||
+ | #alias {cw100} {cha wimpy 100} {default} | ||
+ | #alias {cw25} {cha wimpy 25} {default} | ||
+ | #alias {cw50} {cha wimpy 50} {default} | ||
+ | #alias {cwr} {cast 'watch room' %1 } {default} | ||
+ | #alias {dc} {drag %1.corpse} {default} | ||
+ | #alias {dism} {lead} {default} | ||
+ | #alias {dm} {lead} {default} | ||
+ | #alias {drain} {drai corpse $container} {default} | ||
+ | #alias {ds} {drink skin} {default} | ||
+ | #alias {dw} {drink water %1} {default} | ||
+ | #alias {ec} {exa corpse} {default} | ||
+ | #alias {ef} {eat mushroom} {default} | ||
+ | #alias {emg} {cha wimp 999;cast q ' | ||
+ | #alias {end} {# | ||
+ | #alias {enpl} {open plank|e|close plank} {default} | ||
+ | #alias {eqq} {exa quiver} {default} | ||
+ | #alias {et} {exa $target} {default} | ||
+ | #alias {f1} {#variable friend1 %1} {default} | ||
+ | #alias {f2} {#variable friend2 %1} {default} | ||
+ | #alias {fb} {cast ' | ||
+ | #alias {fbt} {cast ' | ||
+ | #alias {ff} {cast ' | ||
+ | #alias {fluf} {flush normally} {default} | ||
+ | #alias {fluq} {flush quickly} {default} | ||
+ | #alias {flut} {flush thoroughly} {default} | ||
+ | #alias {fn} {flush normally} {default} | ||
+ | #alias {food} {#var food %1} {default} | ||
+ | #alias {fq} {flush quickly} {default} | ||
+ | #alias {ft} {flush thoroughly} {default} | ||
+ | #alias {ftp} {cast 'find the path' %1} {default} | ||
+ | #alias {ftpgo} {#speedwalk on;#script lowcase " | ||
+ | #alias {ftpkey} {#var ftpkey %0} {default} | ||
+ | #alias {ftpl} {cast 'find the path' $lastkey} {default} | ||
+ | #alias {ftpvnk} {cast 'find the path' $vnk} {default} | ||
+ | #alias {g} {get all corpse} {default} | ||
+ | #alias {ga} {get all} {default} | ||
+ | #alias {gac} {get all %1.corpse} {default} | ||
+ | #alias {gc} {get all corpse} {default} | ||
+ | #alias {gcc} {get coins all.corpse} {default} | ||
+ | #alias {gg} {get all all.corpse} {default} | ||
+ | #alias {ggg} {rev lantern;rev belt;rev quiver;rev cup;rev arrow;rev arrow;rev arrow;rev arrow;rev arrow;rev arrow;rev dagger;rev knife;rev bow;put all.arrow quiver;wear belt;wear lantern belt;rev torch;rev shield;get all;put all.bread sack;wield dagger;wear shield;wear bow back} {default} | ||
+ | #alias {gsm} {give 10 silver mercenary} {default} | ||
+ | #alias {harm} {cast ' | ||
+ | #alias {height200} {cha height 200} {init} | ||
+ | #alias {heightmax} {cha height 65535} {init} | ||
+ | #alias {hh} {score;hide normal} {default} | ||
+ | #alias {hm} {cast ' | ||
+ | #alias {hn} {hide normally} {default} | ||
+ | #alias {hq} {hide quickly} {default} | ||
+ | #alias {ht} {hide Thoroughly} {default} | ||
+ | #alias {ii} {#showme {----------};# | ||
+ | #alias {iii} {ii} {default} | ||
+ | #alias {iilk1} {#show $key1 ( $key1desc )} {default} | ||
+ | #alias {kb} {k *bear*} {default} | ||
+ | #alias {kd} {k *dwarf*} {default} | ||
+ | #alias {ke} {k *elf*} {default} | ||
+ | #alias {key} {#showme $lastkey; | ||
+ | #alias {key1} {#var key1 %1;#var key1desc %2} {default} | ||
+ | #alias {key2} {#var key2 %1;#var key2desc %2} {default} | ||
+ | #alias {key3} {#var key3 %1;#var key3desc %2} {default} | ||
+ | #alias {kh} {k *hobbit*} {default} | ||
+ | #alias {kit} {#script HerbalKit " | ||
+ | #alias {kitty} {/kit $kitty} {default} | ||
+ | #alias {kk} {k $target} {default} | ||
+ | #alias {km} {k *man*} {default} | ||
+ | #alias {ko} {k *orc*} {default} | ||
+ | #alias {kt} {k $target} {default} | ||
+ | #alias {ktr} {k *troll*} {default} | ||
+ | #alias {lastkey} {#showme {$lastkey}} {default} | ||
+ | #alias {lb} {cast ' | ||
+ | #alias {lbd} {cast ' | ||
+ | #alias {lbe} {cast ' | ||
+ | #alias {lbh} {cast ' | ||
+ | #alias {lbm} {cast ' | ||
+ | #alias {lbo} {cast ' | ||
+ | #alias {lbt} {cast ' | ||
+ | #alias {ld} {lock $door} {default} | ||
+ | #alias {leader} {#variable leader %1} {group} | ||
+ | #alias {lid1} {#var lastid1 $lastid;# | ||
+ | #alias {lid2} {#var lastid2 $lastid;# | ||
+ | #alias {lk} {cast ' | ||
+ | #alias {lk1} {#var key1 $lastkey;# | ||
+ | #alias {lk2} {#var key2 $lastkey;# | ||
+ | #alias {lk3} {#var key3 $lastkey;# | ||
+ | #alias {ll} {light lantern; | ||
+ | #alias {loc} {cast ' | ||
+ | #alias {localhost} {#connect localhost 4242;# | ||
+ | #alias {loci} {cast ' | ||
+ | #alias {loci1} {cast ' | ||
+ | #alias {loci2} {cast ' | ||
+ | #alias {lockey} {#var lastid %1} {default} | ||
+ | #alias {lockey2} {#var lastid2 $lastid} {default} | ||
+ | #alias {log} {#script log " | ||
+ | #alias {logstart} {#variable {logf} {$YEAR-$MONTH-$DAY.txt}{global};# | ||
+ | #alias {logstop} {#log} {default} | ||
+ | #alias {loi} {cast ' | ||
+ | #alias {loi1} {cast ' | ||
+ | #alias {loi2} {cast ' | ||
+ | #alias {loot} {get sword all.corpse; | ||
+ | #alias {lootall} {get coins all.corpse; | ||
+ | #alias {lootpack} {give all.sword mine;give all.bow mine;give all.shield mine;give all.plate mine} {default} | ||
+ | #alias {lord} {dssswse; | ||
+ | #alias {lt} {label target} {default} | ||
+ | #alias {meat} {get $food $container; | ||
+ | #alias {mixing} {get vial backpack ; get leaves backpack ; get fur backpack ; get tail backpack ; put all bag ; mix bag} {default} | ||
+ | #alias {ml} {#script mount_loot " | ||
+ | #alias {mm} {cast ' | ||
+ | #alias {mume} {localhost} {default} | ||
+ | #alias {mume2} {#connect mume.org 4242} {default} | ||
+ | #alias {mumetime} {#system mumetime.exe} {default} | ||
+ | #alias {naroff} {#group disable nar} {default} | ||
+ | #alias {naron} {#group enable | ||
+ | #alias {nn} {news next} {default} | ||
+ | #alias {norm} {cha moo nor} {default} | ||
+ | #alias {nti} {#script ClockShowTime 3,"" | ||
+ | #alias {o} {open %1;open exit} {default} | ||
+ | #alias {od} {open $door} {default} | ||
+ | #alias {oe} {open exit} {default} | ||
+ | #alias {of} {order followers} {default} | ||
+ | #alias {ofa{order}} {default} {default} | ||
+ | #alias {offer} {offe;train all} {default} | ||
+ | #alias {oo} {unlock $door;open $door} {default} | ||
+ | #alias {oo2} {unlock $door2;open $door2} {default} | ||
+ | #alias {ooo} {unlock $door;open $door; | ||
+ | #alias {ope} {open $1;open exit} {default} | ||
+ | #alias {pd} {pick $door} {default} | ||
+ | #alias {pipe} {get pipe all;wield pipe; | ||
+ | #alias {port1} {cast ' | ||
+ | #alias {port2} {cast ' | ||
+ | #alias {port3} {cast ' | ||
+ | #alias {portal} {cast ' | ||
+ | #alias {portdest} {#echo $portdest} {default} | ||
+ | #alias {procent} {#script procenttoggle " | ||
+ | #alias {pt} {#var spell teleport|# | ||
+ | #alias {pur} {pursue $target} {default} | ||
+ | #alias {purt} {pursue $tracking} {default} | ||
+ | #alias {pw} {pour water skin} {default} | ||
+ | #alias {pws} {pour water skin} {default} | ||
+ | #alias {qd} {quaff draught} {default} | ||
+ | #alias {qfb} {cast quick ' | ||
+ | #alias {qq} {cast ' | ||
+ | #alias {qtell} {#variable qtell %1} {default} | ||
+ | #alias {r} {reveal quick} {default} | ||
+ | #alias {r1} {resc $friend1} {default} | ||
+ | #alias {r2} {resc $friend2} {default} | ||
+ | #alias {reca} {get azure all;recite scroll} {default} | ||
+ | #alias {recp} {get purple all;recite scroll} {default} | ||
+ | #alias {remp} {cast ' | ||
+ | #alias {rep} {tell $reply %0} {default} | ||
+ | #alias {report} {comment status: 44/125 hps [35%], 129/129 mana [100%], 111/111 moves [100%].} {default} | ||
+ | #alias {rm} {remove} {default} | ||
+ | #alias {rn} {tell Zack} {default} | ||
+ | #alias {rr} {reveal normal} {default} | ||
+ | #alias {rrr} {reveal dagger|reveal knife|reveal bow|reveal quiver|reveal shield|reveal blanket|reveal lantern|reveal cup|reveal cup|reveal torch|reveal belt|reveal arrow} {default} | ||
+ | #alias {sanc} {cast ' | ||
+ | #alias {sar} {open sarcophagus; | ||
+ | #alias {scry1} {cast ' | ||
+ | #alias {scry2} {cast ' | ||
+ | #alias {scry3} {cast ' | ||
+ | #alias {scryl} {cast ' | ||
+ | #alias {setupchar} {alias ll light lantern; | ||
+ | #alias {shi} {cshield} {default} | ||
+ | #alias {show} {#script ComShow(" | ||
+ | #alias {slt} {cast ' | ||
+ | #alias {sn} {sneak} {default} | ||
+ | #alias {spam} {cha spam} {default} | ||
+ | #alias {sr} {cha alert para;seek rivendell; | ||
+ | #alias {ssb} {#showme {magenta} {$wound$hunger$thirst}} {default} | ||
+ | #alias {sti} {#script ClockShowTime 1,"" | ||
+ | #alias {stocharm} {cstore} {default} | ||
+ | #alias {stocs} {cstore} {default} | ||
+ | #alias {stofb} {cstore} {default} | ||
+ | #alias {stolb} {cstore} {default} | ||
+ | #alias {stollife} {cstore} {default} | ||
+ | #alias {stoloc} {cstore} {default} | ||
+ | #alias {stoq} {cstore Earthquake} {default} | ||
+ | #alias {stoquake} {cstore quake} {default} | ||
+ | #alias {stotp} {cstore} {default} | ||
+ | #alias {t2} {tell $friend2} {default} | ||
+ | #alias {targ} {#variable target %1} {default} | ||
+ | #alias {tg} {tell group %1} {default} | ||
+ | #alias {ti} {#script ClockShowTime 0,"" | ||
+ | #alias {timer} {#script timerSet " | ||
+ | #alias {tp1} {cast ' | ||
+ | #alias {tp2} {cast ' | ||
+ | #alias {tp3} {cast ' | ||
+ | #alias {tpl} {cast ' | ||
+ | #alias {trackon} {track} {autotrack} | ||
+ | #alias {trt} {track $target} {default} | ||
+ | #alias {trtt} {track $tracking;;# | ||
+ | #alias {tt} {#var target %1;#status 1 %1} {default} | ||
+ | #alias {ttbear} {tt *bear*} {default} | ||
+ | #alias {ttdwarf} {tt *dwarf*} {default} | ||
+ | #alias {ttelf} {tt *elf*} {default} | ||
+ | #alias {tthobbit} {tt *hobbit*} {default} | ||
+ | #alias {tti} {#script ClockShowTime 2," | ||
+ | #alias {ttm} {ttt *man*} {default} | ||
+ | #alias {ttman} {tt *man*} {default} | ||
+ | #alias {tto} {tt *orc*} {default} | ||
+ | #alias {ttorc} {tt *orc*} {default} | ||
+ | #alias {ttt} {#var tracking %1} {default} | ||
+ | #alias {tttroll} {tt *troll*} {default} | ||
+ | #alias {ud} {unlock $door} {default} | ||
+ | #alias {unl} {unlock exit;unload $door} {default} | ||
+ | #alias {vd} {#var door %1;#status 4 %1} {default} | ||
+ | #alias {vd2} {#var door2 %1} {default} | ||
+ | #alias {vnk} {#showme $vnk} {default} | ||
+ | #alias {vw} {view warlord} {default} | ||
+ | #alias {w1} {wake $friend1} {default} | ||
+ | #alias {w2} {wake %friend2} {default} | ||
+ | #alias {war} {view warlord; | ||
+ | #alias {water} {cast ' | ||
+ | #alias {wb} {wield bow} {default} | ||
+ | #alias {wiki} {#run http:// | ||
+ | #alias {wikikb} {#run http:// | ||
+ | #alias {wr1} {cast 'watch room' $key1} {default} | ||
+ | #alias {wr2} {cast 'watch room' $key2} {default} | ||
+ | #alias {wr3} {cast 'watch room' $key3} {default} | ||
+ | #alias {wrl} {cast 'watch room' $lastkey} {default} | ||
+ | #alias {x} {examine %0} {default} | ||
+ | #action TEXT {%1 tells you} {#var reply %1;#status 2 %1} {5} {default} | ||
+ | #action TEXT {^You bleed from open wounds.} {#var wound Wounds|ssb} {5} {default} | ||
+ | #action TEXT {^You see some tracks of %1 leading ----%2----} {#hotkey TAB %2} {5} {default} | ||
+ | #action TEXT {^You smell some tracks of %1 leading %2} {#hotkey TAB %2} {5} {default} | ||
+ | #action TEXT {wakes you} {st} {5} {default} | ||
+ | #action TEXT {^ZBLAM!} {st;ride} {5} {default} | ||
+ | #action TEXT {you should get on your feet first} {st} {5} {default} | ||
+ | #action TEXT {can't do this sitting} {st} {5} {default} | ||
+ | #action TEXT {/^A citizen mercenary \((.*)\) taps you on the shoulder.$/ | ||
+ | #action TEXT {#10 seconds till TIC} {look;who} {5} {default} | ||
+ | #action TEXT {#TICK} {5} {5} {default} | ||
+ | #action TEXT {Nah... You feel too relaxed to do that.} {st} {5} {default} | ||
+ | #action TEXT {The gate seems to be closed.} {call open;open gate} {5} {default} | ||
+ | #action TEXT {The ferry has arrived at the quay and you can now board} {board ferry} {5} {default} | ||
+ | #action TEXT {The %1 closes quietly.} {$door %1;#showme CLOSING: %1} {5} {default} | ||
+ | #action TEXT {There is some pipe-weed here.} {get weed;put weed sack} {5} {default} | ||
+ | #action TEXT {{(%w) ~(Head of group~)} } {#var leader %1} {5} {group} | ||
+ | #action TEXT {You are now a member of %1 's group.} {#var leader %1} {5} {group} | ||
+ | #action TEXT {You can't concentrate enough while resting.} {st} {5} {default} | ||
+ | #action TEXT {You feel the magic aura of this place: key: ' | ||
+ | #action TEXT {PANIC! You couldn' | ||
+ | #action TEXT {seems to have recovered * senses.} {bash} {5} {bash} | ||
+ | #action TEXT {topple over and lose your} {bash} {5} {bash} | ||
+ | #action TEXT {%1 seems to be closed.} {open %1;#var door %1} {5} {default} | ||
+ | #action TEXT {%1 is closed.} {open %1;#var door %1} {5} {default} | ||
+ | #action TEXT {By what name do you wish to be known? } {TYPE_IN_YOUR_ACCOUNT_HERE} {5} {default} | ||
+ | #action TEXT {dismounts from %0, and stops riding %1.} {lead} {5} {default} | ||
+ | #action TEXT {picks up %0 reins} {ride} {5} {default} | ||
+ | #action TEXT {^You are now a member of %0's group.} {#var leader %0} {5} {default} | ||
+ | #action TEXT {^You now follow %0.} {#var leader %0} {5} {default} | ||
+ | #action TEXT {You now follow %1.} {#var leader %1} {5} {default} | ||
+ | #action TEXT {sprawling with a powerful bash} {assist $leader} {5} {default} | ||
+ | #action TEXT {Welcome to the land of Middle Earth.} {#script XPInit; | ||
+ | #action TEXT {Reconnecting.} {#script XPInit} {5} {default} | ||
+ | #action TEXT {XPCOUNTER: %1 %2 %3 %4} {#script XPGetInfo %1, | ||
+ | #action TEXT {^You receive your share of experience.} {#if {$XPCalc=0} {info XPCOUNTER: %x %t %X %T;#var XPCalc 1}} {5} {default} | ||
+ | #action TEXT {^You feel more experienced.} {#if {$XPCalc=0} {info XPCOUNTER: %x %t %X %T;#var XPCalc 1}} {5} {default} | ||
+ | #action TEXT {seems to have recovered %1 senses.} {bash} {5} {bash} | ||
+ | #action TEXT {/^(.+), the (\d{1, | ||
+ | #action TEXT {/ | ||
+ | #action TEXT {/ | ||
+ | #action TEXT {^You start glowing.} {timer Sanctuary} {5} {default} | ||
+ | #action TEXT {^The white aura around your body fades.} {timer Sanctuary delete;# | ||
+ | #action TEXT {^According to the Dúnadan calendar, it is:} {#showme Time on Arda is $timerTime} {5} {default} | ||
+ | #action TEXT {The current time is %1:%2 %3.} {#script ClockSet %1, | ||
+ | #action TEXT {/^Aye! You cannot concentrate any more.../} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {/^Nothing seems to happen.$/} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {/^Your victim is already blind.$/} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {/^Nobody here by that name.$/} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {/^Nah... You feel too relaxed to do that..$/} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {/^In your dreams, or what?$/} {#script blindAttemptRoll} {5} {default} | ||
+ | #action TEXT {^%1/%2 hits, %3/%4 mana, and %5/%6 moves.} {#script score " | ||
+ | #action TEXT {Very near key: ' | ||
+ | #action TEXT {You start glowing.} {timer Sanctuary} {5} {default} | ||
+ | #action TEXT {--= SANC DOWN =--} {timer Sanctuary delete;# | ||
+ | #action TEXT {A blue transparent wall slowly appears around you.} {timer Armour} {5} {default} | ||
+ | #action TEXT {Your magic armour is revitalised.} {timer Armour delete; | ||
+ | #action TEXT {--= ARMOUR DOWN =--} {timer Armour delete;# | ||
+ | #action TEXT {--= SHIELD DOWN =--} {timer Shield delete;# | ||
+ | #action TEXT {You feel protected.} {timer Shield} {5} {default} | ||
+ | #action TEXT {Your protection is revitalised.} {timer Shield delete; | ||
+ | #action TEXT {You begin to feel the light of Aman shine upon you.} {timer Bless} {5} {default} | ||
+ | #action TEXT {You feel a renewed light shine upon you.} {timer Bless delete; | ||
+ | #action TEXT {--= BLESS DOWN =--} {timer Bless delete;# | ||
+ | #action TEXT {--= STRENGHT DOWN =--} {timer Strength delete;# | ||
+ | #action TEXT {You feel stronger.} {timer Strength} {5} {default} | ||
+ | #action TEXT {The duration of the strength spell has been improved.} {timer Strength delete; | ||
+ | #action TEXT {You feel a renewed righteousness.} {timer Protection-From-Evil delete; | ||
+ | #action TEXT {You have a righteous feeling!} {timer Protection-From-Evil} {5} {default} | ||
+ | #action TEXT {You feel less righteous} {timer Protection-From-Evil delete;# | ||
+ | #action TEXT {You become sensitive of magical auras.} {timer Detect-Magic} {5} {default} | ||
+ | #action TEXT {Your perception of magical auras wears off.} {timer Detect-Magic delete;# | ||
+ | #action TEXT {Your awareness of magical auras is renewed.} {timer Detect-Magic delete; | ||
+ | #action TEXT {You feel your awareness improve.} {timer Sense-Life} {5} {default} | ||
+ | #action TEXT {Your awareness is refreshed.} {timer Sense-Life delete; | ||
+ | #action TEXT {You feel less aware of your surroundings.} {timer Sense-Life delete;# | ||
+ | #action TEXT {You are surrounded by a misty shroud.} {timer Shroud} {5} {default} | ||
+ | #action TEXT {Your misty shroud is renewed.} {timer Shroud delete; | ||
+ | #action TEXT {You feel yourself exposed.} {timer Shroud delete;# | ||
+ | #action TEXT {An energy begins to flow within your legs as your body becomes lighter.} {timer Bob} {5} {default} | ||
+ | #action TEXT {The energy in your legs is refreshed.} {timer Bob delete; | ||
+ | #action TEXT {--= BOB GONE =--} {timer Bob delete;# | ||
+ | #action TEXT {Your aura glows more intensely.} {timer Sanctuary delete; | ||
+ | #action TEXT {*** Return: continue,} {height200} {5} {default} | ||
+ | #action TEXT {Dark Dry Cave} {#var $door crack} {5} {autodoor} | ||
+ | #action TEXT {Its magical key is %1.} {#var lastid %1} {5} {default} | ||
+ | #action TEXT {. - %0:%1.} {vd %1} {5} {default} | ||
+ | #action TEXT {Account pass phrase:} {TYPE_IN_YOUR_PASSWORD_HERE} {5} {default} | ||
+ | #action TEXT {^-> %1} {#var ftpkey %1;#showme HEJ} {5} {default} | ||
+ | #action TEXT {%1 narrates '} {Whois %1} {5} {nar} | ||
+ | #action TEXT {%1 prays} {$kitty %1} {5} {default} | ||
+ | #variable {$tracking} {warg} | ||
+ | #variable {It} {crack} | ||
+ | #variable {The} {crack crack} | ||
+ | #variable {XPCalc} {0} | ||
+ | #variable {container} {bladder} | ||
+ | #variable {crack} {crack} | ||
+ | #variable {crevices} {crack} | ||
+ | #variable {curhp} {171} | ||
+ | #variable {curmn} {66} | ||
+ | #variable {curmv} {106} | ||
+ | #variable {door} {DOOR1} | ||
+ | #variable {door2} {DOOR2} | ||
+ | #variable {food} {dried} | ||
+ | #variable {friend1} {FRIEND1} | ||
+ | #variable {friend2} {FRIEND2} | ||
+ | #variable {ftpkey} {SSSSSS} | ||
+ | #variable {ftpkey2} {FTPKEY} | ||
+ | #variable {id1desc} {fgc} | ||
+ | #variable {id2desc} {lantern} | ||
+ | #variable {key1} {avpodoarfi} | ||
+ | #variable {key1desc} {crevice} | ||
+ | #variable {key2} {aligheow} | ||
+ | #variable {key2desc} {roadtoshire} | ||
+ | #variable {key3} {adkelguaac} | ||
+ | #variable {key3desc} {none} | ||
+ | #variable {lastdir} {autotrack} | ||
+ | #variable {lastid} {udokchasta} | ||
+ | #variable {lastid1} {udokchasta} | ||
+ | #variable {lastid2} {enacrabez} | ||
+ | #variable {lastkey} {aligheow} | ||
+ | #variable {leader} {none} | ||
+ | #variable {maxhp} {171} | ||
+ | #variable {maxmn} {123} | ||
+ | #variable {maxmv} {106} | ||
+ | #variable {mercAutoGroup} {0} | ||
+ | #variable {mountainside} {crack} | ||
+ | #variable {qtell} {An elven trapper} | ||
+ | #variable {reply} {Barliman} | ||
+ | #variable {slide} {crack} | ||
+ | #variable {spell} {magic missile|# | ||
+ | #variable {target} {dwarf} | ||
+ | #variable {timerArmour} { 05:04} | ||
+ | #variable {timerBless} { 05:47} | ||
+ | #variable {timerBob} { 02:49} | ||
+ | #variable {timerSanctuary} { 04:18} | ||
+ | #variable {timerSession} { 32:09} | ||
+ | #variable {timerShield} { 10:06} | ||
+ | #variable {timerShroud} { 05:48} | ||
+ | #variable {timerStrength} { 20:32} | ||
+ | #variable {timerclear} { 01:07} | ||
+ | #variable {tracking} {none} | ||
+ | #variable {vnk} {oysurnacli} | ||
+ | #variable {wound} {Wounds|ssb} | ||
+ | #highlight {green} {#showme Thanks for playing!!!} {default} | ||
+ | #highlight {yellow,b black} {(glowing)} {default} | ||
+ | #highlight {light red,b black} {(linkless)} {default} | ||
+ | #highlight {cyan,b charcoal} {-!-!-!- STARTS CASTING -!-!-!-} {default} | ||
+ | #highlight {white,b light red} {--= ARMOUR DOWN =--} {default} | ||
+ | #highlight {light red,b white} {--= RECOVERED FROM BASH =--} {default} | ||
+ | #highlight {white,b red} {--= SHIELD DOWN =--} {default} | ||
+ | #highlight {yellow,b black} {>>> | ||
+ | #highlight {light cyan,b black} {A single loud drum roll signals the end of the attack on the guardian.} {default} | ||
+ | #highlight {light red,b black} {ACK!} {default} | ||
+ | #highlight {yellow,b black} {Aha, you have found your victim!} {default} | ||
+ | #highlight {light magenta} {Awful} {default} | ||
+ | #highlight {magenta} {Bad} {default} | ||
+ | #highlight {light magenta} {Dying} {default} | ||
+ | #highlight {bold} {Exhausted} {default} | ||
+ | #highlight {bold} {Fainting} {default} | ||
+ | #highlight {yellow,b black} {Hmm... you have lost the track.} {default} | ||
+ | #highlight {cyan,b black} {Near key:} {default} | ||
+ | #highlight {yellow,b yellow} {SLEEPING} {default} | ||
+ | #highlight {bold} {Slow} {default} | ||
+ | #highlight {grey,b blue} {Someone has arrived} {default} | ||
+ | #highlight {light cyan,b cyan} {Thanks for playing!!!} {default} | ||
+ | #highlight {yellow,b black} {The cruel light of the sun made you lose your concentration!} {default} | ||
+ | #highlight {light cyan,b black} {The loud booming of drums echoes through the tunnels.} {default} | ||
+ | #highlight {light red,b black} {Traces of fierce red tones form the aura of this place.} {default} | ||
+ | #highlight {light red,b black} {Traces of intense red tones form the aura of this place.} {default} | ||
+ | #highlight {light red,b black} {Traces of pale red tones form the aura of this place.} {default} | ||
+ | #highlight {light red,b black} {Traces of red tones form the aura of this place.} {default} | ||
+ | #highlight {light red,b black} {Traces of rich red tones form the aura of this place.} {default} | ||
+ | #highlight {light cyan,b black} {Very near key} {default} | ||
+ | #highlight {bold} {Weak} {default} | ||
+ | #highlight {magenta} {Wounded} {default} | ||
+ | #highlight {light cyan,b black} {You are too exhausted.} {default} | ||
+ | #highlight {red,b charcoal} {You are trapped} {default} | ||
+ | #highlight {yellow,b black} {You blink and feel weaker under the cruel light of the sun} {default} | ||
+ | #highlight {light magenta,b black} {You cannot ride there.} {default} | ||
+ | #highlight {brown,b black} {You failed to control an enslaved shadow} {default} | ||
+ | #highlight {brown,b light red} {You feel a hidden presence.} {default} | ||
+ | #highlight {yellow,b green} {You feel less protected.} {default} | ||
+ | #highlight {light cyan,b black} {You feel so much better hiding in the shadows!} {default} | ||
+ | #highlight {yellow,b black} {You have a sudden lapse of memory... Your spell backfired! You feel drained.} {default} | ||
+ | #highlight {light cyan,b black} {You need to climb to go there.} {default} | ||
+ | #highlight {light cyan,b black} {You need to swim to go there} {default} | ||
+ | #highlight {yellow,b black} {You receive your share of experience.} {default} | ||
+ | #highlight {light cyan,b black} {Your awareness decreases.} {default} | ||
+ | #highlight {yellow,b black} {Your spell backfired! You feel drained.} {default} | ||
+ | #highlight {yellow,b black} {Your spell backfired! You feel your life draining away.} {default} | ||
+ | #highlight {light red,b black} {Your vision is troubled and you feel disoriented.} {default} | ||
+ | #highlight {light blue,b black} {[blue]} {default} | ||
+ | #highlight {white,b black} {^Alas, you cannot go that way...} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the A B O V E} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the B E L O W E} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the E A S T} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the N O R T H} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the S O U T H} {default} | ||
+ | #highlight {white,b charcoal} {arrived from the W E S T} {default} | ||
+ | #highlight {light cyan,b black} {blurs for a while.} {default} | ||
+ | #highlight {yellow,b black} {citizen-mercenary} {default} | ||
+ | #highlight {light red,b black} {didn' | ||
+ | #highlight {cyan,b black} {fighting} {default} | ||
+ | #highlight {light blue,b black} {it glows blue} {default} | ||
+ | #highlight {bold} {leaves <<< | ||
+ | #highlight {bold} {leaves >> | ||
+ | #highlight {bold} {leaves >> | ||
+ | #highlight {bold} {leaves >>> | ||
+ | #highlight {bold} {leaves VVV S O U T H VVV} {default} | ||
+ | #highlight {bold} {leaves ||| N O R T H |||} {default} | ||
+ | #highlight {red,b white} {recovered} {default} | ||
+ | #highlight {red,b white} {sends you sprawling} {default} | ||
+ | #highlight {yellow,b black} {shining breastplate} {default} | ||
+ | #highlight {yellow,b black} {shining pair of greaves} {default} | ||
+ | #highlight {yellow,b black} {shining pair of vambraces} {default} | ||
+ | #substitute {#TICK} {.} | ||
+ | #substitute {%1/%2 hits, %3/%4 mana, and %5/%6 moves.} {[0m[31m%1[0m/ | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {'qarr diesilla' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {' | ||
+ | #substitute {'xafe ay candusqarr' | ||
+ | #substitute {' | ||
+ | #substitute {- armour} {- armour [$timerArmour ]} | ||
+ | #substitute {- shield} {- shield [$timerShield ]} | ||
+ | #substitute {- shroud} {- shroud [$timerShroud ]} | ||
+ | #substitute {- strength} {- STRENGTH} | ||
+ | #substitute {A blooming water-lily floats on the surface of the water.} {A blooming water-lily floats on the surface of the water. --waterlily--} | ||
+ | #substitute {A couple of lockpicks have a small bump near the tip.} {A couple of lockpicks have a small bump near the tip. -MA-} | ||
+ | #substitute {A dark green, foul-smelling shrub grows to about a foot in height.} {A dark green, foul-smelling shrub grows to about a foot in height. --baneberries inside--} | ||
+ | #substitute {A dirty root, with stringy limbs like a man, lies here.} {A dirty root, with stringy limbs like a man, lies here. --gingseng--} | ||
+ | #substitute {A finely shaped lockpick has been engraved with a white hand.} {A finely shaped lockpick has been engraved with a white hand. -Saruman-} | ||
+ | #substitute {A large shrub covered with dark violet berries grow here.} {A large shrub covered with dark violet berries grow here. --belladonna--} | ||
+ | #substitute {A low, many-branched shrub covers the ground here.} {A low, many-branched shrub covers the ground here. --thyme--} | ||
+ | #substitute {A man' | ||
+ | #substitute {A short evergreen plant, with slightly bluish needles, grows here.} {A short evergreen plant, with slightly bluish needles, grows here. --juniper--} | ||
+ | #substitute {A shrub with maple-like leaves is growing here.} {A shrub with maple-like leaves is growing here. --blackcurrant inside--} | ||
+ | #substitute {A slender plant grows here, with clusters of tiny pink flowers atop its stem.} {A slender plant grows here, with clusters of tiny pink flowers atop its stem. --milkweed--} | ||
+ | #substitute {A small evergreen plant grows here, its woody stems reaching two feet.} {A small evergreen plant grows here, its woody stems reaching two feet. --tarragon--} | ||
+ | #substitute {A small flower grows here, with a purple bloom and wide leaves.} {A small flower grows here, with a purple bloom and wide leaves. --cardamon--} | ||
+ | #substitute {A small plant grows here, with long, pointed leaves and flowers at its top.} {A small plant grows here, with long, pointed leaves and flowers at its top. --athelas--} | ||
+ | #substitute {A tall plant grows here, with grey-green leaves and grey flowers.} {A tall plant grows here, with grey-green leaves and grey flowers. --figwort--} | ||
+ | #substitute {A thin, hairy plant, with small, oval leaves, grows here.} {A thin, hairy plant, with small, oval leaves, grows here. --marjoram--} | ||
+ | #substitute {A waist-high evergreen shrub grows here, with thick, reaching branches.} {A waist-high evergreen shrub grows here, with thick, reaching branches. --sage--} | ||
+ | #substitute {A woody evergreen plant grows here, with many stems reaching upward.} {A woody evergreen plant grows here, with many stems reaching upward. --rosemary--} | ||
+ | #substitute {Afterlithe} {Afterlithe (5 am-9 pm)} | ||
+ | #substitute {Afteryule} {Afteryule (8 am-6 pm)} | ||
+ | #substitute {Astron} {Astron (7 am-7 pm)} | ||
+ | #substitute {Birithon} {Birithon [7pm-7am] (Late Autumn)} | ||
+ | #substitute {Blotmath} {Blotmath (7 am-8 pm)} | ||
+ | #substitute {Cerveth} {Cerveth [9pm-5am] (Early Summer)} | ||
+ | #substitute {Forelithe} {Forelithe (6 am-8 pm)} | ||
+ | #substitute {Foreyule} {Foreyule (7 am-7 pm)} | ||
+ | #substitute {Gwaeron} {Gwaeron [6pm-8am] (Late Winter)} | ||
+ | #substitute {Gwirith} {Gwirith [7pm-7am] (Early Spring)} | ||
+ | #substitute {Halimath} {Halimath (5 am-9 pm)} | ||
+ | #substitute {Hithui} {Hithui [8pm-7am] (Mid Autumn)} | ||
+ | #substitute {Ivanneth} {Ivanneth [9pm-5am] (Late Summer)} | ||
+ | #substitute {Lothron} {Lothron [8pm-7am] (Mid Spring)} | ||
+ | #substitute {Narbeleth} {Narbeleth [8pm-6am] (Early Autumn)} | ||
+ | #substitute {Narwain} {Narwain [6pm-8am] (Early Winter)} | ||
+ | #substitute {Ninui} {Ninui [5pm-9am] (Mid Winter)} | ||
+ | #substitute {Norui} {Norui [8pm-6am] (Late Spring)} | ||
+ | #substitute {Oops, you were seen!} {!!!! YOU WERE SEEN !!!!} | ||
+ | #substitute {Prickly, white-stemmed plants, with blue flower heads grow in abundance.} {Prickly, white-stemmed plants, with blue flower heads grow in abundance. --thistle--} | ||
+ | #substitute {Rethe} {Rethe (8 am-6 pm)} | ||
+ | #substitute {Several of the picks have long, smooth grooves along their length.} {Several of the picks have long, smooth grooves along their length. -Half-elven cut-throat-} | ||
+ | #substitute {Solmath} {Solmath (9 am-5 pm)} | ||
+ | #substitute {Some orange-red blossoms grow amid grey-green foliage.} {Some orange-red blossoms grow amid grey-green foliage. --poppy--} | ||
+ | #substitute {Some small cloves are lying here.} {Some small cloves are lying here. --cloves--} | ||
+ | #substitute {The edges of most picks have been carefully sharpened.} {The edges of most picks have been carefully sharpened. -Angdil-} | ||
+ | #substitute {The light of Aman fades away from you.} {--= BLESS DOWN =--} | ||
+ | #substitute {The lockpicks are extremely well tempered.} {The lockpicks are extremely well tempered. -Dwarven Locksmith-} | ||
+ | #substitute {The lockpicks feel oddly light in your hand.} {The lockpicks feel oddly light in your hand. -Grey Cloaked Man-} | ||
+ | #substitute {The venom enters your body!} {--- V E N O M ---} | ||
+ | #substitute {The white aura around your body fades.} {--= SANC DOWN =--} | ||
+ | #substitute {There is a strange lockpick, with a sharp protrusion on one side, in the set.} {There is a strange lockpick, with a sharp protrusion on one side, in the set. -Kraksh-} | ||
+ | #substitute {Thrimidge} {Thrimidge (7 am-8 pm)} | ||
+ | #substitute {Two of the lockpicks have shallow notches on them.} {Two of the lockpicks have shallow notches on them. -Assasin GM-} | ||
+ | #substitute {Wedmath} {Wedmath (4 am-10 pm)} | ||
+ | #substitute {Winterfilth} {Winterfilth (6 am-8 pm)} | ||
+ | #substitute {You feel less aware of your surroundings.} {--= SENSE LIFE DOWN =--} | ||
+ | #substitute {You feel less protected.} {--= ARMOUR DOWN =--} | ||
+ | #substitute {You feel weaker.} {--= STRENGHT DOWN =--} | ||
+ | #substitute {You gain a level!} {/ | ||
+ | #substitute {You suddenly feel a terrible headache!} {--- PSYLONIA ---} | ||
+ | #substitute {Your head stops stinging.} {--= RECOVERED FROM BASH =--} | ||
+ | #substitute {Your legs feel heavier.} {--= BOB GONE =--} | ||
+ | #substitute {Your magical shield wears off} {--= SHIELD DOWN =--} | ||
+ | #substitute {Your perception of magical auras wears off.} {--= DETECT MAGIC DOWN =--} | ||
+ | #substitute {Your victim is shocked by your hit!} {-= S H O C K E D =-} | ||
+ | #substitute {a City Key} {a City Key (Tharbad gates, rentable)} | ||
+ | #substitute {a bent bone key} {a bent bone key (stonedoor, silver bracer)} | ||
+ | #substitute {a big stonekey} {a big stonekey | ||
+ | #substitute {a black and silver key} {a black and silver key (slab, Old Wight)} | ||
+ | #substitute {a black bone key} {(door, Nagrorh)} | ||
+ | #substitute {a black key} {a black key (portcullis, | ||
+ | #substitute {a black metal key} {a black metal key (towerdoor, ABR tower)} | ||
+ | #substitute {a blood-stained key} {a blood-stained key (rack, OOC)} | ||
+ | #substitute {a bloody key} {a bloody key (door/ | ||
+ | #substitute {a blue steel-key} {a blue steel-key | ||
+ | #substitute {a castle key} {a castle key (irondoor, Malardils castle)} | ||
+ | #substitute {a copper key} {a copper key (grate, pipeweed smugglers)} | ||
+ | #substitute {a crude metal key} {a crude metal key (towerdoor, Brolg)} | ||
+ | #substitute {a decayed ironkey} {a decayed ironkey | ||
+ | #substitute {a flowering plant} {a flowering plant --foxtail--} | ||
+ | #substitute {a foul-smelling root} {a foul-smelling root --crushed valerian--} | ||
+ | #substitute {a glass key} {a glass key (flagstone, DK)} | ||
+ | #substitute {a granite key inlaid with wood} {a granite key inlaid with wood (chest, Eregion 2 statues)} | ||
+ | #substitute {a great bone key} {a great bone key (trapdoor, Balrog rings key)} | ||
+ | #substitute {a green iron key} {a green iron key (prisondoor, | ||
+ | #substitute {a green key} {a green key (halldoor, Eregion)} | ||
+ | #substitute {a handful of blackcurrant berries} {a handful of blackcurrant berries --blackcurrant--} | ||
+ | #substitute {a handful of narrow leaves} {a handful of narrow leaves --crushed tarragon--} | ||
+ | #substitute {a heavy iron key} {a heavy iron key (door, Drain Pipe)} | ||
+ | #substitute {a heavy steel key} {a heavy steel key (stonedoor/ | ||
+ | #substitute {a hemlock plant} {a hemlock plant --hemlock--} | ||
+ | #substitute {a huge iron key} {a huge iron key (steeldoor/ | ||
+ | #substitute {a jade-encrusted key} {a jade-encrusted key (archeddoor under hatch, Lorien)} | ||
+ | #substitute {a jewel-encrusted key} {a jewel-encrusted key (jewelleddoor, | ||
+ | #substitute {a large key} {a large key (wall, Old Wight)} | ||
+ | #substitute {a man-like root} {a man-like root --crushed gingsen--} | ||
+ | #substitute {a metal key} {a metal key (Oakendoor, Necro/door, Tharbad chief)} | ||
+ | #substitute {a mithril key} {a mithril key (mithrildoor, | ||
+ | #substitute {a pinch of pale-green, crushed leaves} {a pinch of pale-green, crushed leaves --crushed marjoram--} | ||
+ | #substitute {a polished copper key} {a polished copper key (door + irondoor, DT)} | ||
+ | #substitute {a prickly plant with blue flower heads} {a prickly plant with blue flower heads --thistle--} | ||
+ | #substitute {a rusted key} {a rusted key (Cryptdoor, Old Wight)} | ||
+ | #substitute {a shining key} {a shining key (archeddoors, | ||
+ | #substitute {a shop key} {a shop key (Tharbad shop key)} | ||
+ | #substitute {a short flower, with a purple bloom} {a short flower, with a purple bloom --cardamon--} | ||
+ | #substitute {a silvery key} {a silvery key (door, GC room)} | ||
+ | #substitute {a skull key} {a skull key (burialtrap, | ||
+ | #substitute {a slimy iron key} {a slimy iron key (vaultdoor, Icedoor)} | ||
+ | #substitute {a slimy metal key} {a slimy metal key (3 irondoors in Shaghosh area)} | ||
+ | #substitute {a small copper key} {a small copper key (granite, Unqalome)} | ||
+ | #substitute {a small key carved from ebony} {a small key carved from ebony (board + grating at Necro)} | ||
+ | #substitute {a small steel key} {a small steel key (slab, Unqalome)} | ||
+ | #substitute {a small stone key} {a small stone key (stonelatch, | ||
+ | #substitute {a sticky mass of stems, leaves and sap} {a sticky mass of stems, leaves and sap --crushed milkweed--} | ||
+ | #substitute {a tall, grey-green plant} {a tall, grey-green plant --figwort--} | ||
+ | #substitute {a tarnished metal key} {a tarnished metal keyd (oors in VT)} | ||
+ | #substitute {a tinted brass key} {a tinted brass key (door, gilded shield place)} | ||
+ | #substitute {a tiny bronze key} {a tiny bronze key (marbledoor, | ||
+ | #substitute {a tiny stonekey} {a tiny stonekey | ||
+ | #substitute {a tough green weed} {a tough green weed --goosegrass--} | ||
+ | #substitute {a twisted iron key} {a twisted iron key (irondoor, BW entrance, rentable)} | ||
+ | #substitute {a very rusty key} {a very rusty key (gate, nobleman east of tharbad)} | ||
+ | #substitute {a water lily} {a water lily --water-lily--} | ||
+ | #substitute {a woody, many-stemmed plant} {a woody, many-stemmed plant --rosemary--} | ||
+ | #substitute {a woody, stemmed plant} {a woody, stemmed plant --tarragon--} | ||
+ | #substitute {an ancient dwarven key} {an ancient dwarven key (flagstone, circlet chest)} | ||
+ | #substitute {an ancient key} {an ancient key (stoneslab, lww smugglers)} | ||
+ | #substitute {an ancient silver key} {an ancient silver key (book, OiE)} | ||
+ | #substitute {an engraved stone key} {an engraved stone key (irondoor to overseer)} | ||
+ | #substitute {an icy key} {an icy key (all doors, Balrog treasury)} | ||
+ | #substitute {an intricate steel key} {an intricate steel key (Umuk' | ||
+ | #substitute {an old bronze key} {an old bronze key (NOC)} | ||
+ | #substitute {an old iron key} {an old iron key (rockdoor, GC)} | ||
+ | #substitute {an old key} {an old key (chest, lord's treasury)} | ||
+ | #substitute {an old ornate key} {an old ornate key (sarcophagus, | ||
+ | #substitute {arrived from above} {arrived from the A B O V E} | ||
+ | #substitute {arrived from belowe} {arrived from the B E L O V E} | ||
+ | #substitute {arrived from the above} {arrived from the A B O V E} | ||
+ | #substitute {arrived from the belowe} {arrived from the B E L O W E} | ||
+ | #substitute {arrived from the east} {arrived from the E A S T} | ||
+ | #substitute {arrived from the north} {arrived from the N O R T H} | ||
+ | #substitute {arrived from the south} {arrived from the S O U T H} | ||
+ | #substitute {arrived from the west} {arrived from the W E S T} | ||
+ | #substitute {begins some strange incantations...} {-!-!-!- STARTS CASTING -!-!-!-} | ||
+ | #substitute {blinded!} {>>> | ||
+ | #substitute {cluster of hard, round, black berries} {cluster of hard, round, black berries --juniper--} | ||
+ | #substitute {found} {FOUND} | ||
+ | #substitute {found you out.} {!!! FOUNDS YOU !!!} | ||
+ | #substitute {incapacitated} {- INCAPACITATED -} | ||
+ | #substitute {leading %1, done less than} {leading ---- %1 ----, done less than} | ||
+ | #substitute {leaves down} {leaves >> | ||
+ | #substitute {leaves east} {leaves >>> | ||
+ | #substitute {leaves north} {leaves ||| | ||
+ | #substitute {leaves south} {leaves VVV | ||
+ | #substitute {leaves up} {leaves >> | ||
+ | #substitute {leaves west} {leaves <<< | ||
+ | #substitute {opens} {- OPENS -} | ||
+ | #substitute {scouting} {-scouting-} | ||
+ | #substitute {several needlelike leaves} {several needlelike leaves --crushed rosemary--} | ||
+ | #substitute {sleeping} {SLEEPING} | ||
+ | #substitute {some blackberries} {some blackberries --blackberries--} | ||
+ | #substitute {some grey petals} {some grey petals --crushed figwort--} | ||
+ | #substitute {some grey-green leaves} {some grey-green leaves --sage--} | ||
+ | #substitute {some hollyberries} {some hollyberries --hollyberries--} | ||
+ | #substitute {some long, slender green leaves} {some long, slender green leaves --athelas--} | ||
+ | #substitute {some orange-red flowers} {some orange-red flowers --poppy--} | ||
+ | #substitute {some red petals} {some red petals --crushed red rose--} | ||
+ | #substitute {some scented crushed leaves} {some scented crushed leaves --crushed thyme--} | ||
+ | #substitute {some violet berries} {some violet berries --belladonna--} | ||
+ | #substitute {some white petals} {some white petals --crushed water-lily--} | ||
+ | #substitute {some white, egg-shaped berries} {some white, egg-shaped berries --baneberries--} | ||
+ | #hot {ESC} {panic} {default} | ||
+ | #hot {MUL} {bash $target} {default} | ||
+ | #hot {F2} {c q ' | ||
+ | #hot {F3} {#var target *man*} {default} | ||
+ | #hot {F4} {#var target *troll*} {default} | ||
+ | #hot {F5} {sneak} {default} | ||
+ | #hot {F8} {#con fire.pvv.org 23} {default} | ||
+ | #hot {F10} {rest;rem pweapon;get pipe all;hold pipe; | ||
+ | #hot {NUM7} {Flee} {default} | ||
+ | #hot {NUM8} {n} {default} | ||
+ | #hot {NUM9} {u} {default} | ||
+ | #hot {MIN} {exam $target} {default} | ||
+ | #hot {NUM4} {w} {default} | ||
+ | #hot {NUM5} {look} {default} | ||
+ | #hot {NUM6} {e} {default} | ||
+ | #hot {ADD} {kill $target;a1} {default} | ||
+ | #hot {NUM1} {where} {default} | ||
+ | #hot {NUM2} {s} {default} | ||
+ | #hot {NUM3} {d} {default} | ||
+ | #hot {NUM0} {assist $leader; | ||
+ | #hot {F11} {get draught all;quaff draught} {default} | ||
+ | #hot {F12} {get scroll all;recite scroll} {default} | ||
+ | #hot {Ctrl+NUM8} {esc n} {default} | ||
+ | #hot {Ctrl+NUM9} {esc u} {default} | ||
+ | #hot {Ctrl+NUM4} {esc w} {default} | ||
+ | #hot {Ctrl+NUM6} {esc e} {default} | ||
+ | #hot {Ctrl+NUM2} {esc s} {default} | ||
+ | #hot {Ctrl+NUM3} {esc d} {default} | ||
+ | #hot {Alt+Q} {d} {default} | ||
+ | #hot {Alt+W} {n} {default} | ||
+ | #hot {Alt+E} {u} {default} | ||
+ | #hot {Alt+A} {w} {default} | ||
+ | #hot {Alt+S} {s} {default} | ||
+ | #hot {Alt+D} {e} {default} | ||
+ | #hot {DIV} {pur $target} {default} | ||
+ | #hot {Ctrl+DIV} {pur $tracking} {default} | ||
+ | #group local autodoor | ||
+ | #group local autotrack | ||
+ | #group local bash | ||
+ | #group local default | ||
+ | #group local group | ||
+ | #group local init | ||
+ | #group disable nar | ||
+ | #group local nar | ||
+ | #ticksize 120 | ||
+ | </ |