#alias {rr} {#send {get all.arrow all.corpse\nget all.arrow\nput all.arrow quiver}} #alias {rq} {#send {reveal quick}} #alias {rt} {#send {reveal thorough}} #alias {sq} {#send {search quick}} #alias {st} {#send {search thorough}} #alias {bs.} {doTarget backstab} #alias {j} {doTarget backstab} #alias {c.} {doTarget consider} #alias {e.} {doTarget examine} #alias {s.} {doTarget shoot} #alias {t.} {doTarget track} #alias {w.} {doTarget where} #alias {k.} {doTarget kill} #alias {kk} {doTarget kill} #alias {b.} {doTarget bash} #alias {bb} {doTarget bash} #alias {bf} {doTarget bash;#send flee} #alias {kf} {doTarget kill;#send flee} #alias {sf} {doTarget shoot;#send flee} #alias {kb} {#send {kill *bear*}} #alias {ke} {#send {kill *elf*}} #alias {khe} {#send {kill *half-elf*}} #alias {kd} {#send {kill *dwarf*}} #alias {kh} {#send {kill *hobbit*}} #alias {km} {#send {kill *man*}} #alias {ko} {#send {kill *orc*}} #alias {kt} {#send {kill *troll*}} #alias {ttf} {#send {label t};tt t} #alias {tta} {tt AGAIN} #alias {ttc} {tt CLEAR} #alias {ttt} {tt t} #alias {ttb} {tt *bear*} #alias {ttd} {tt *dwarf*} #alias {tte} {tt *elf*} #alias {tthe} {tt *half-elf*} #alias {tth} {tt *hobbit*} #alias {ttm} {tt *man*} #alias {tto} {tt *orc*} #alias {ttr} {tt *troll*} #alias {doTarget} { #if {"%0" == ""} {#echo {No action given to do to target.}}; #elseif {"$targeting" != ""} {#send {%0 $targeting}}; #else {#echo {Target undefined.}} } #alias {tt} { #if {"%1" == "CLEAR"} { #var {targeting} {CLEAR}; #echo {Target cleared.} }; #elseif {"%1" == "AGAIN"} { #if {"$targeting" != "CLEAR"} { #echo {Targeting $targeting again!}; #send {label $targeting t} }; #else { #echo {Target is undefined! Can not target again.} } }; #elseif {"%1" == "t"} { #echo {Target now t!}; #var {targeting} {t} }; #elseif {"%1" != ""} { #echo {Target now %1.}; #send {label %1 t}; #var {targeting} {%1} }; #elseif {"$targeting" != "CLEAR"} {#echo {Targeting ${targeting}!}}; #else {#echo {Target undefined.}} } #var {targeting} {CLEAR}