Location: Vale of Anduin, Shire
Level: White-side only, low level. 14 is highest that has been successfully tested so far.
Quest: Go to Freuf, the baker, in Honburg (just west of the mill). Ask him about “hobbit”. He will tell you that the mill east of Honburg has been broken for some time, and that he wants it fixed.
Go to mill and go nw about three rooms to soakedfeet. Pick the door down (60% pick needed) and go down all e. East of you is hidden door (backwall) pick this open and go east and pick up the broken cogwheel. Rattler in this room too so be careful if you are lowlev.
Now you need to get this cog mended. In the room ws of the cog is a note from Rob Sandyman saying his family are leaving the mill and going west, so follow in his footsteps and go visit his brother Ted who runs the mill in the Shire. (Ted's mill is just north of threefarthings stone)
When you enter (don't be shrouded) Ted will frown and look at the cogwheel. Give him the cog and then leave the room. Return and Ted will ignore you and pretend he never offered to help you. “ask ted cogwheel” and he'll demand you go and pay his bar bill at the Green Dragon inn. Go wsesesw and enter the Green Dragon. “ask barman pay bill” and he will take 5 gold from you. Return to Ted and he'll grudgingly give you the mended cog. Now run all the way back to the mill.
In the wheel room (1 down in the mill) “insert cog mechanism”. Now you see that the shaft turns a bit but the waterflow to the water wheel is blocked. Run to inwood and buy a shovel from the armoury and get a flask of oil while you are there. Return to the mill and go to the wheel room. Wield the shovel and “clean waterway”. Now the channel is clear but still no water is flowing so go to the source of the problem, the calm reservior 1w 1n of the mill. Here it looks like the boulders are the problem but they are just a red herring, “exa pool” and you will see a load of gravel is blocking the flow. “dig gravel” and you will clear it out. Now return to the mill and you will see the water wheel is turning but still the shaft is stuck.
“exa shaft” and you see that it's rusty and jammed. To fix it you need three people. Person one has to stand in the top room and when ready “push grindstone”. Person two goes to the wheel room and does “turn shaft”. Both of these commands must be done roughly the same time so I suggest that person three stands in the top room and yells 3, 2, 1, go. When both 1 and 2 are pushing/turning the rust will begin to flake off the shaft. While they are still pushing and turning person three, standing in the top room, must “pour oil hole”; this will grease the shaft and the grindstone will turn freely now.
Go back to Freuf the baker, and upon entering his room, he will thank you for repairing the mill, and give you a letter to take to Loryen in Ingrove, where you will receive citizenship.
Reward: Ingrove citizenship.