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— | equipment [2022-09-11 11:38] – Admin |
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| ====== Equipment ====== |
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| * [[eq:Iron ring]] |
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| <file> |
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| MISCELLANEOUS STUFF |
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| Object Weight Value Other |
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| Sapphire ring 10 400000 Magic, Bless, Anti-evil, Anti-neutral, Nosell |
| Can be affected by any two of following: |
| OB +5, DB +5, (Saving Spell -10, Attack Spell +10) |
| Nenya, the Ring of Adamant 45 Magic, Invisible, Bless, Anti-evil, Nosummon, Nosell, |
| Mana regen +5, Saving Spell -30 |
| Ruby ring 7 19200 Magic, OB +5 |
| Iron ring 15 10750 Magic, DB +5 |
| Copper ring 10 7500 Magic, Saving Spell -10, Attack Spell +10 |
| Banded ring 20 19200 Magic, can be affected by any of following: |
| OB +5, DB +5, (Saving Spell -10, Attack Spell +10), |
| (OB +3, DB +3) |
| Diamond ring 25 14000 Nosummon |
| Jewelled ring 7 12000 Magic, Nosell, Nosummon, diff effects (see quests) |
| Icy ring 6 10000 Magic, Nosummon, Eff vs fire |
| Azure ring 10 7100 Treasure |
| Strange golden ring 30 3000 Magic, Nosell, Norent, avoids your burning in Balrog's room |
| Silver wedding ring 5 2500 Nosummon |
| Unfinished band of gold 5 1500 Treasure;for forging jewelled rings |
| Wooden ring 300 1480 Cursed, randomly teleports you around |
| Engagement ring 6 1750 Treasure |
| Gold ring 8 1500 Treasure |
| Silver ring 5 1000 Treasure |
| Small tin ring 4 100 Eff vs disease |
| Ring (Arda) 2 15 Magic, Nosummon |
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| Bright red amulet 65 14000 Magic, Anti-evil, Eff vs fire, Saving Spell +10 |
| Black amulet 100 12000 Evil magic, Anti-good, Anti-neutral, Nosell, |
| Eff vs light, Saving Spell +10 |
| Mithril circlet 10 10000 Magic, Bless, Anti-evil, Anti-neutral, Attack Spell +10 |
| Twisted crown 15 10000 Magic, Anti-good, Anti-neutral, Attack Spell +10, Nolocate |
| Necklace 50 6000 Magic, Anti-evil, Eff vs mental |
| Old length of iron chain 50 50 Magic, Anti-good, Anti-neutral, Eff vs mental, Nolocate |
| Star charm 45 Magic, Evil, Anti-good, Anti-neutral, Eff vs lightning, |
| Saving Spell +10, Nosell |
| Crystal phial Glow, Magic, Spellsave -20, Eff vs mental |
| Pale blue stone 50 30000 Magic, Bless, Anti-evil, Anti-neutral, HP/MP regen focus |
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| Black scroll 20 2500 Magic, Level 15 heal, strength & energy drain |
| Blue scroll 25 20000 Magic, Nosell, Level 20 heal |
| Purple scroll 10 20000 Magic, Nosell, Level 20 cure blind, sanctuary and poison |
| Azure scroll 25 12000 Magic, Nosell, Level 10 heal |
| Vellum scroll 50 5000 Magic, Level 25 protection from evil & bless; |
| restores moves to all members of group |
| Scroll which reads "ysafg" 35 5000 Magic, Level 25 fear |
| Clear ivory scroll 25 21000 Magic, Level 20 sanctuary, detect magic 8th, Nov 2004 |
| Deep ebony scroll 25 21000 Magic, Level 20 blindness, Magic missile |
| Object 'scroll deep ebony ebonyscroll' 8th, Nov 2004 |
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| Obsidian eye 50 5800 Nosell, Norent, Level 24 blindness, 3 charges |
| Twisted rock fragment 25 2000 Nosell, if used on door - breaks it |
| Black candle 40 2000 Evil magic, Level 14 sleep, 1 charge, |
| Move regen -3, Saving Spell +10 |
| Charred staff Level ?? magic blast, decay in 5-7 days |
| Small wooden box (paste) 20 1000 Level ?? cure critic, 3 charges, hp-loss on use |
| White wand 100 6000 Magic, Level 8 magic missile, 20 charges |
| Small pouch 121 8 All in room expect yourself paralyze for 3-4 secs |
| Fragile parchment 10 2700 Magic, Turns back half damage from both lightnings |
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| Red ruby 15 100000 Glow |
| Lantern 100 85 Light |
| Hooded brass lantern 150 75 Light |
| Candlestick 250 150 Light |
| Torch 35 10 Light |
| Dark coloured flask of oil 130 16 Oil for lanterns |
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| Sable pouch 25 8000 Container (375 units), Magic, Eff vs fire/cold/spell |
| Leather backpack 110 100 Container (4900 units) |
| Large sack 50 25 Container (2450 units) |
| Leather satchel 210 60 Container (1090 units) |
| Wooden box 230 1000 Container (210 units) |
| Belt pouch 30 100 Container (110 units) |
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| Laced quiver 100 50 Container (250 units), Eff vs fire/acid, arrows quiver |
| Quiver 200 200 Container (250 units), arrows quiver |
| Bolt-case 140 250 Container (160 units), crossbow bolt quiver |
| Leather pouch 49 50 Container (145 units), slingstone quiver |
| Moneybag 125 75 Money/gem container (100 units) |
| Keyring 30 976 Keys container |
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| Jewel-encrusted goblet 7 42000 Drink container, 70 water |
| Silver goblet 7 9600 Drink container, 70 water |
| Exquisite wine glass 10 6300 Drink container, 30 water |
| Golden cup 7 6000 Drink container, 40 water |
| Tincture 85 1000 Drink container, 100 water |
| Aged silver flask 80 1000 Drink container, 40 water |
| Flagon 130 85 Drink container, 120 water |
| Large glass jug 150 50 Drink container, 400 water |
| Dented pail 250 30 Drink container, 200 water |
| Large skin 225 40 Drink container, 240 water |
| Water skin 55 20 Drink container, 160 water |
| Dark coloured flask 130 16 Drink container, 120 water |
| Cup 10 7 Drink container, 40 water |
| Just for info: 1 drink from thirsty = 50 water |
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| Ornamented sheath 50 200 Sheath automending (even timeworn), for one blade only |
| Ornate scabbard 135 50000 Sheath (for blades) |
| Black sheath 50 200 Sheath for Morgul Blade only |
| Weapon sheath 50 200 Sheath (for blades) |
| Leather baldric 150 350 Sheath (for crushing/2H weapons) |
| Sturdy weapon harness 75 200 Sheath (for crushing/2H weapons) |
| Weapon harness 50 150 Sheath (for crushing/2H weapons) |
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| Canoe 1600 1000 Boat |
| Light boat of reeds 1600 1000 Boat |
| Raft 3750 400 Boat |
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| Delicious bannock 25 400 Food |
| Lembas wafer 35 80 Food; Bless, Anti-evil, Anti-neutral |
| Piece of smoked cured meat 106 90 Food |
| Plate of roast mutton 175 52 Food |
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| Brilliant adamant 10 100000 Treasure; for making crystal phial |
| Fine silver bracelet 25 100000 Treasure |
| Golden necklace 35 100000 Treasure |
| Lustrous green emerald 10 75000 Treasure |
| Faintly glowing stone 10 50000 Treasure; shows if moon is up or no. |
| (Dark stone) |
| Beautiful diamond 3 50000 Treasure |
| Small bracelet 25 50000 Treasure |
| Corberyl 5 40000 Treasure; for embedding |
| Star sapphire 5 40000 Treasure; for embedding |
| Piece of silvery metal 35 37298 Treasure; lockpicks upgrade in BM |
| Emerald pendant 15 34000 Treasure |
| Golden elven bracelet 25 35000 Treasure |
| Blue crystal (Aramel) 50 30000 Treasure; main component for foci items |
| Jade bracelet 20 30000 Treasure |
| Topaz 5 18000 Treasure; for making pale blue stone |
| Glittering spearhead 60 15000 Treasure, Magic, Eff vs Spell; for making blackened spear |
| Lustrous opal 7 15000 Treasure; for embedding |
| Bar of gold 115 14000 Treasure |
| Large garnet 10 12250 Treasure |
| Chunk of metal 300 10000 Treasure; for embedding |
| Sword-shaped brooch 10 10000 Treasure |
| Jade amulet 20 9000 Treasure; quest item |
| Silver cloakpin 30 8000 Treasure |
| Silver bracer 80 7500 Treasure |
| Huge silvery bracer 300 4000 Treasure; for embedding |
| Amethyst 5 4000 Treasure |
| Small silver pendant 15 3400 Treasure, Norent |
| Nugget of gold 14 2750 Treasure |
| Scrap of silver 1 2300 Treasure |
| Bronze medallion 75 1250 Treasure |
| Bar of iron 200 850 Treasure; for embedding |
| Silver nugget 35 780 Treasure |
| +Green brooch Treasure |
| Necklace of bones 55 650 Treasure |
| Ornate parchment 1 500 Treasure |
| Long and scaly snakeskin 40 400 Treasure; tanner makes snakeskin belt from it |
| Grotesque necklace 55 350 Treasure |
| Iron brooch 15 100 Treasure |
| Small daisy-chain 10 20 Treasure |
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| Silvery elven bracelet 25 15000 Magic, Nosell, Norent, Eff vs mental, |
| decays in 15 mins after used |
| Flask of miruvor 10 5000 2x hp/mp regen, 1.2x manaregen for 2 ticks |
| The Huge Shovel 500 2000 Trolls can dig tunnels with it to ground |
| Silver-leaf brooch 15 10000 Magic, Bless, Anti-evil, Nosell |
| Stone 25 2000 Nosell; whetstone |
| Set of lockpicks 45 1000 (same stats for strange set) |
| City key 250 10000 Tharbad gate key; it is rentable |
| Fragrant-smelling bag 50 500 For mixing herblores |
| Crude herbal kit 500 200 For mixing herblores |
| Pan 20 100 For cooking meat/bannocks/etc |
| Long rope with a hook tied 300 80 Helps with climbing |
| Sturdy rope 300 120 Helps with climbing |
| Golden harp 100 20000 Instrument |
| Hunting horn 35 1700 Instrument |
| Lute 100 1700 Instrument |
| Shiny flute 50 1500 Instrument |
| Pair of orkish war-drums 200 450 Instrument |
| Clay pipe 5 880 14 pipeweed |
| Wooden pipe 18 545 95 pipeweed |
| Some pipeweed 1 100 |
| Small fluid-sack 15 2000 |
| Grey fluid-sack 20 4500 |
| Some short, black fur 8 200 | Herblore components |
| Long, sticky bit of flesh 3 50 | |
| Short, moist tail 4 150 / |
| Vial of preserved blood 10 50 / |
| Some alchemical supplies 2000 6300 |
| Thick, soft, white fur 1000 2500 Quest item |
| Flask of orkish draught 30 1500 15 hps -> 30 moves, poison non-orcs/non-trolls |
| Wolfskin wristband 20 1500 Rumor: increases chances of saving dt |
| Riding whip 30 350 |
| Pair of tongs 90 150 |
| Circlet of golden flowers 30 100 |
| Wooden top 50 100 |
| Tarnshed arrowhead 3 100 |
| Bloody pair of elf ears 11 75 |
| Spoon 15 35 |
| Quill pen 10 25 To write notes |
| A walking stick 50 2 |
| Black talon 10 1 Quest item |
| +Teddy bear 25 1 Hint: sqeeze it! ;-) |
| Icy heart 150 1 Quest item |
| Strange white skull 650 0 Nosell; looks as -X attack spell |
| Scalp 3 0 |
| Oaken rod 100 0 Quest item |
| Colorful Easter egg 2 2 food |
| ------------------------------------------------------------------------------- |
| Weight - in units: each unit = 10g, 44 units are 1 pound. For weapons is also |
| shows minimum STR needed to wield it: for 1H - weight/15, for 2H - weight/22.5. |
| Value - in copper (busc) pennies. The more it is, the more you must pay for |
| renting, mending and resizing item (usually, not always). |
| Glow: ruby and phial glow permanently, artifact weapons become lightsource |
| only when evil creatures are near. |
| Magic, Evil magic - can not be enchanted. |
| Anti-evil/neutral/good - evil/neutral/good-aligned person can not use this item. |
| Nosell - you can not sell this item in any shop. |
| Wizlight - gives to you ability to see in the dark as orcs/trolls do. |
| Eff vs race/material - for weapon: inflicts more damage for opponents of that |
| race/opponent in that type of armour (rumors: 25% more damage). |
| Eff vs spell - can not be dispelled with 'dispel magic' spell. |
| Eff vs fire - less damage from fire spells: fireball, burning hands and dragonfire. |
| Eff vs light - less damage from light spell: colour spray. |
| Eff vs acid - protected from slugs' acid. |
| Eff vs water - takes less moves while swimming. |
| Eff vs cold - for shoes: takes less moves in winter; for other - protects vs flu. |
| Eff vs poison - saves against poisoning. |
| Eff vs mental - saves against mental spells: blindness, sleep, hold, fear, silence, charm. |
| Ineff vs {xxx} - makes less damage to {xxx}/is less protected against {xxx}. |
| Negative spellsave - GOOD, decreases damage from all attack spells. |
| Positive spellsave - BAD, increases damage from all attack spells. |
| Attack spell - increases power of your attack spells. |
| Size of container, in units - represents max *weight* which can be carried |
| by container (as there are no such item attribute as 'size', and armour/clothes |
| size doesn't matter here). Units are usual weight units; one unit equal to |
| weight of one MUME coin (gold/silver/copper). |
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| </file> |
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