| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
treasure |
| mume,
eq,
scroll,
heal,
no-sell,
magic |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
neck,
evil,
magic,
anti-good,
anti-neutral,
no-sell,
effective-light,
spell-save |
| mume,
eq |
| mume,
eq,
scroll,
magic,
heal,
strength,
energy |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
scroll,
magic,
no-sell,
heal |
| mume,
eq |
| mume,
eq,
neck,
magic,
anti-magic,
effective-fire,
spell-save |
| mume,
eq |
| mume,
eq |
| mume,
eq,
light |
| mume,
eq,
boat |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
smoke |
| mume,
eq,
scroll,
magic,
sanc,
detect-magic |
| mume,
eq |
| mume,
eq,
ring,
magic,
spell-save,
spell-attack |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
light |
| mume,
eq,
scroll,
magic,
blind,
special |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
no-summon |
| mume,
eq |
| mume,
eq,
ring |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
potion,
hp-regen,
mp-regen,
mana-regen |
| mume,
eq,
potion,
move-regen,
poison |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
light |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
magic,
no-summon,
effective-fire |
| mume,
eq |
| mume,
eq,
ring,
db,
magic |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
magic,
no-sell,
no-summon,
special |
| mume,
eq |
| mume,
eq |
| mume,
eq,
light |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
boat |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
neck,
magic,
anti-evil,
effective-mental |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
scroll,
magic,
no-sell,
cure-blind,
sanc,
poison |
| mume,
eq |
| mume,
eq |
| mume,
eq,
boat |
| mume,
eq,
light |
| mume,
eq |
| mume,
eq,
ring,
magic,
ob |
| mume,
eq |
| mume,
eq,
ring,
magic,
bless,
anti-evil,
anti-neutral,
no-sell,
special |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring |
| mume,
eq,
ring,
no-summon |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
effective-disease |
| mume,
eq |
| mume,
eq,
smoke |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
magic,
no-sell,
no-rent,
special |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
light,
re-eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
ring,
special |
| mume,
eq,
scroll,
magic,
protection-evil,
bless,
special |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq |
| mume,
eq,
smoke |
| mume,
eq,
ring,
cursed,
special |
| mume,
eq |
MISCELLANEOUS STUFF
Object Weight Value Other
Sapphire ring 10 400000 Magic, Bless, Anti-evil, Anti-neutral, Nosell
Can be affected by any two of following:
OB +5, DB +5, (Saving Spell -10, Attack Spell +10)
Nenya, the Ring of Adamant 45 Magic, Invisible, Bless, Anti-evil, Nosummon, Nosell,
Mana regen +5, Saving Spell -30
Ruby ring 7 19200 Magic, OB +5
Iron ring 15 10750 Magic, DB +5
Copper ring 10 7500 Magic, Saving Spell -10, Attack Spell +10
Banded ring 20 19200 Magic, can be affected by any of following:
OB +5, DB +5, (Saving Spell -10, Attack Spell +10),
(OB +3, DB +3)
Diamond ring 25 14000 Nosummon
Jewelled ring 7 12000 Magic, Nosell, Nosummon, diff effects (see quests)
Icy ring 6 10000 Magic, Nosummon, Eff vs fire
Azure ring 10 7100 Treasure
Strange golden ring 30 3000 Magic, Nosell, Norent, avoids your burning in Balrog's room
Silver wedding ring 5 2500 Nosummon
Unfinished band of gold 5 1500 Treasure;for forging jewelled rings
Wooden ring 300 1480 Cursed, randomly teleports you around
Engagement ring 6 1750 Treasure
Gold ring 8 1500 Treasure
Silver ring 5 1000 Treasure
Small tin ring 4 100 Eff vs disease
Ring (Arda) 2 15 Magic, Nosummon
Bright red amulet 65 14000 Magic, Anti-evil, Eff vs fire, Saving Spell +10
Black amulet 100 12000 Evil magic, Anti-good, Anti-neutral, Nosell,
Eff vs light, Saving Spell +10
Mithril circlet 10 10000 Magic, Bless, Anti-evil, Anti-neutral, Attack Spell +10
Twisted crown 15 10000 Magic, Anti-good, Anti-neutral, Attack Spell +10, Nolocate
Necklace 50 6000 Magic, Anti-evil, Eff vs mental
Old length of iron chain 50 50 Magic, Anti-good, Anti-neutral, Eff vs mental, Nolocate
Star charm 45 Magic, Evil, Anti-good, Anti-neutral, Eff vs lightning,
Saving Spell +10, Nosell
Crystal phial Glow, Magic, Spellsave -20, Eff vs mental
Pale blue stone 50 30000 Magic, Bless, Anti-evil, Anti-neutral, HP/MP regen focus
Black scroll 20 2500 Magic, Level 15 heal, strength & energy drain
Blue scroll 25 20000 Magic, Nosell, Level 20 heal
Purple scroll 10 20000 Magic, Nosell, Level 20 cure blind, sanctuary and poison
Azure scroll 25 12000 Magic, Nosell, Level 10 heal
Vellum scroll 50 5000 Magic, Level 25 protection from evil & bless;
restores moves to all members of group
Scroll which reads "ysafg" 35 5000 Magic, Level 25 fear
Clear ivory scroll 25 21000 Magic, Level 20 sanctuary, detect magic 8th, Nov 2004
Deep ebony scroll 25 21000 Magic, Level 20 blindness, Magic missile
Object 'scroll deep ebony ebonyscroll' 8th, Nov 2004
Obsidian eye 50 5800 Nosell, Norent, Level 24 blindness, 3 charges
Twisted rock fragment 25 2000 Nosell, if used on door - breaks it
Black candle 40 2000 Evil magic, Level 14 sleep, 1 charge,
Move regen -3, Saving Spell +10
Charred staff Level ?? magic blast, decay in 5-7 days
Small wooden box (paste) 20 1000 Level ?? cure critic, 3 charges, hp-loss on use
White wand 100 6000 Magic, Level 8 magic missile, 20 charges
Small pouch 121 8 All in room expect yourself paralyze for 3-4 secs
Fragile parchment 10 2700 Magic, Turns back half damage from both lightnings
Red ruby 15 100000 Glow
Lantern 100 85 Light
Hooded brass lantern 150 75 Light
Candlestick 250 150 Light
Torch 35 10 Light
Dark coloured flask of oil 130 16 Oil for lanterns
Sable pouch 25 8000 Container (375 units), Magic, Eff vs fire/cold/spell
Leather backpack 110 100 Container (4900 units)
Large sack 50 25 Container (2450 units)
Leather satchel 210 60 Container (1090 units)
Wooden box 230 1000 Container (210 units)
Belt pouch 30 100 Container (110 units)
Laced quiver 100 50 Container (250 units), Eff vs fire/acid, arrows quiver
Quiver 200 200 Container (250 units), arrows quiver
Bolt-case 140 250 Container (160 units), crossbow bolt quiver
Leather pouch 49 50 Container (145 units), slingstone quiver
Moneybag 125 75 Money/gem container (100 units)
Keyring 30 976 Keys container
Jewel-encrusted goblet 7 42000 Drink container, 70 water
Silver goblet 7 9600 Drink container, 70 water
Exquisite wine glass 10 6300 Drink container, 30 water
Golden cup 7 6000 Drink container, 40 water
Tincture 85 1000 Drink container, 100 water
Aged silver flask 80 1000 Drink container, 40 water
Flagon 130 85 Drink container, 120 water
Large glass jug 150 50 Drink container, 400 water
Dented pail 250 30 Drink container, 200 water
Large skin 225 40 Drink container, 240 water
Water skin 55 20 Drink container, 160 water
Dark coloured flask 130 16 Drink container, 120 water
Cup 10 7 Drink container, 40 water
Just for info: 1 drink from thirsty = 50 water
Ornamented sheath 50 200 Sheath automending (even timeworn), for one blade only
Ornate scabbard 135 50000 Sheath (for blades)
Black sheath 50 200 Sheath for Morgul Blade only
Weapon sheath 50 200 Sheath (for blades)
Leather baldric 150 350 Sheath (for crushing/2H weapons)
Sturdy weapon harness 75 200 Sheath (for crushing/2H weapons)
Weapon harness 50 150 Sheath (for crushing/2H weapons)
Canoe 1600 1000 Boat
Light boat of reeds 1600 1000 Boat
Raft 3750 400 Boat
Delicious bannock 25 400 Food
Lembas wafer 35 80 Food; Bless, Anti-evil, Anti-neutral
Piece of smoked cured meat 106 90 Food
Plate of roast mutton 175 52 Food
Brilliant adamant 10 100000 Treasure; for making crystal phial
Fine silver bracelet 25 100000 Treasure
Golden necklace 35 100000 Treasure
Lustrous green emerald 10 75000 Treasure
Faintly glowing stone 10 50000 Treasure; shows if moon is up or no.
(Dark stone)
Beautiful diamond 3 50000 Treasure
Small bracelet 25 50000 Treasure
Corberyl 5 40000 Treasure; for embedding
Star sapphire 5 40000 Treasure; for embedding
Piece of silvery metal 35 37298 Treasure; lockpicks upgrade in BM
Emerald pendant 15 34000 Treasure
Golden elven bracelet 25 35000 Treasure
Blue crystal (Aramel) 50 30000 Treasure; main component for foci items
Jade bracelet 20 30000 Treasure
Topaz 5 18000 Treasure; for making pale blue stone
Glittering spearhead 60 15000 Treasure, Magic, Eff vs Spell; for making blackened spear
Lustrous opal 7 15000 Treasure; for embedding
Bar of gold 115 14000 Treasure
Large garnet 10 12250 Treasure
Chunk of metal 300 10000 Treasure; for embedding
Sword-shaped brooch 10 10000 Treasure
Jade amulet 20 9000 Treasure; quest item
Silver cloakpin 30 8000 Treasure
Silver bracer 80 7500 Treasure
Huge silvery bracer 300 4000 Treasure; for embedding
Amethyst 5 4000 Treasure
Small silver pendant 15 3400 Treasure, Norent
Nugget of gold 14 2750 Treasure
Scrap of silver 1 2300 Treasure
Bronze medallion 75 1250 Treasure
Bar of iron 200 850 Treasure; for embedding
Silver nugget 35 780 Treasure
+Green brooch Treasure
Necklace of bones 55 650 Treasure
Ornate parchment 1 500 Treasure
Long and scaly snakeskin 40 400 Treasure; tanner makes snakeskin belt from it
Grotesque necklace 55 350 Treasure
Iron brooch 15 100 Treasure
Small daisy-chain 10 20 Treasure
Silvery elven bracelet 25 15000 Magic, Nosell, Norent, Eff vs mental,
decays in 15 mins after used
Flask of miruvor 10 5000 2x hp/mp regen, 1.2x manaregen for 2 ticks
The Huge Shovel 500 2000 Trolls can dig tunnels with it to ground
Silver-leaf brooch 15 10000 Magic, Bless, Anti-evil, Nosell
Stone 25 2000 Nosell; whetstone
Set of lockpicks 45 1000 (same stats for strange set)
City key 250 10000 Tharbad gate key; it is rentable
Fragrant-smelling bag 50 500 For mixing herblores
Crude herbal kit 500 200 For mixing herblores
Pan 20 100 For cooking meat/bannocks/etc
Long rope with a hook tied 300 80 Helps with climbing
Sturdy rope 300 120 Helps with climbing
Golden harp 100 20000 Instrument
Hunting horn 35 1700 Instrument
Lute 100 1700 Instrument
Shiny flute 50 1500 Instrument
Pair of orkish war-drums 200 450 Instrument
Clay pipe 5 880 14 pipeweed
Wooden pipe 18 545 95 pipeweed
Some pipeweed 1 100
Small fluid-sack 15 2000
Grey fluid-sack 20 4500
Some short, black fur 8 200 | Herblore components
Long, sticky bit of flesh 3 50 |
Short, moist tail 4 150 /
Vial of preserved blood 10 50 /
Some alchemical supplies 2000 6300
Thick, soft, white fur 1000 2500 Quest item
Flask of orkish draught 30 1500 15 hps -> 30 moves, poison non-orcs/non-trolls
Wolfskin wristband 20 1500 Rumor: increases chances of saving dt
Riding whip 30 350
Pair of tongs 90 150
Circlet of golden flowers 30 100
Wooden top 50 100
Tarnshed arrowhead 3 100
Bloody pair of elf ears 11 75
Spoon 15 35
Quill pen 10 25 To write notes
A walking stick 50 2
Black talon 10 1 Quest item
+Teddy bear 25 1 Hint: sqeeze it! ;-)
Icy heart 150 1 Quest item
Strange white skull 650 0 Nosell; looks as -X attack spell
Scalp 3 0
Oaken rod 100 0 Quest item
Colorful Easter egg 2 2 food
-------------------------------------------------------------------------------
Weight - in units: each unit = 10g, 44 units are 1 pound. For weapons is also
shows minimum STR needed to wield it: for 1H - weight/15, for 2H - weight/22.5.
Value - in copper (busc) pennies. The more it is, the more you must pay for
renting, mending and resizing item (usually, not always).
Glow: ruby and phial glow permanently, artifact weapons become lightsource
only when evil creatures are near.
Magic, Evil magic - can not be enchanted.
Anti-evil/neutral/good - evil/neutral/good-aligned person can not use this item.
Nosell - you can not sell this item in any shop.
Wizlight - gives to you ability to see in the dark as orcs/trolls do.
Eff vs race/material - for weapon: inflicts more damage for opponents of that
race/opponent in that type of armour (rumors: 25% more damage).
Eff vs spell - can not be dispelled with 'dispel magic' spell.
Eff vs fire - less damage from fire spells: fireball, burning hands and dragonfire.
Eff vs light - less damage from light spell: colour spray.
Eff vs acid - protected from slugs' acid.
Eff vs water - takes less moves while swimming.
Eff vs cold - for shoes: takes less moves in winter; for other - protects vs flu.
Eff vs poison - saves against poisoning.
Eff vs mental - saves against mental spells: blindness, sleep, hold, fear, silence, charm.
Ineff vs {xxx} - makes less damage to {xxx}/is less protected against {xxx}.
Negative spellsave - GOOD, decreases damage from all attack spells.
Positive spellsave - BAD, increases damage from all attack spells.
Attack spell - increases power of your attack spells.
Size of container, in units - represents max *weight* which can be carried
by container (as there are no such item attribute as 'size', and armour/clothes
size doesn't matter here). Units are usual weight units; one unit equal to
weight of one MUME coin (gold/silver/copper).