Locate Enemy

  • FIXME - Not correct macros?
  • $lastkey - #action {You feel the magic aura of this place: key: '%1'} {#variable lastkey %1;#showme $lastkey} {5} {default}
  • $lastid - #action {Its magical key is %1.} {#var lastid %1} {5} {default}
SpellLevelManaPracFormula
locate_magic4 20 Erestor 12
locate6 20 Forlond 1650 + 1.5*INT + WIS + 0.67*WIL
find_the_path6 20 Forlond 11
teleport6 35 Rivendell 1650 + 2*INT + 1.25*WIL
locate_life11 20 Forlond 1650 + 1.5*INT + WIS + 0.67*WIL
scry13 20 Forlond 16
watch_room16 30 Forlond 10
portal18 90 Erestor 22
  • Identify for key to items:
    • FGC
  • loc - cast 'locate' (no param??)
  • loci , loi or lk - cast 'locate' $lastid
  • loci2 - cast 'locate' $lastid2
  • lockey - Set key (#var lastid %1)
  • lockey2 - Set key2 = key (#var lastid2 $lastid)
  • key1 - #var key1 %1;#var key1desc %2
  • key2 - #var key2 %1;#var key2desc %2
  • key3 - #var key3 %1;#var key3desc %2

Lastkey (located key):

  • lk1 - #var key1 $lastkey;#var key1desc %1
  • lk2 - #var key2 $lastkey;#var key2desc %1
  • lk3 - #var key3 $lastkey;#var key3desc %1

LastID (identified item):

  • loi - cast 'locate' $lastid
  • loci1 - cast 'locate' $lastid
  • loci2 - cast 'locate' $lastid2
  • lid1 - #var lastid1 $lastid;#var id1desc %1
  • lid2 - #var lastid2 $lastid;#var id2desc %1
  • emg - cha wimp 999;cast q 'teleport' $lastkey
  • ii - Shows the information about variables and labels

If you cast the Locate spell with no arguments, you will get the magical key of the room you stand in. This key is needed when using the Teleport, Portal, Scry and Watch Room spells.

cast 'locate' eporajog
You start to concentrate...
+---------------------------------------+
|??????????????????   ??????????????????|
|?????????????             ?????????????|
|???????????             ----???????????|
|?????????               ------?????????|
|????????                -------????????|
|???????                 --------???????|
|??????                  ---------??????|
|?????                   ----------?????|
|????                    -----------????|
|???                     ------------???|
|???                     --- --------???|
|??                      -------------??|
|??              ------- 1 --------   ??|
|?             ---  ---------------    ?|
|?             ---  ---------------    ?|
|?             --------------------    ?|
|?             --  ----------------    ?|
|?             --------------------    ?|
|              ---------   --------     |
|              -----X--------- ----     |
|               -------    --------     |

Locate Life is a level 11 mage spell. It will tell you where instances of this creature can be found, within a radius that depends on your strength in this spell. It will also provide magical information about these locations that can be used in other spells. cast 'locate life' <mobile or player>

 
cast 'locate life' tollin
You start to concentrate...

Tollin                   - On a mountain Near      key: 'eucadapead'
  • clm - cast 'locate magic' evil
  • clmg - cast 'locate magic' good
  • clme - cast 'locate magic' evil
cast 'locate' magic' evil
You start to concentrate...
...|/-\|/-\|/...
+-------------------------------------------------------+
|??????????????????????????   ??????????????????????????|
|????????????????????               ????????????????????|
|?????????????????                     ?????????????????|
|???????????????                         ???????????????|
|?????????????                             ?????????????|
|????????????                               ????????????|
|??????????      --------   --   ---  --------??????????|
|?????????       ------------------- - --------?????????|
|????????          - ---------  --   - ------- -????????|
|???????         ----------- ----------------- --???????|
|??????          ---------------- ----------------??????|
|??????          -------------------- ------- ----??????|
|?????          =---    ---------- -- -------------?????|
|????            - ----------------------- ---------????|
|????            ------------- -- --- -    ---------????|
|???        =    -----     -----  -----       -- ----???|
|???               -------  ---------          -- ---???|
|??              --------------------          -------??|
|??              --------------------           ------??|
|??              -- -----------------           ----- ??|
|?               --- ---------------           --------?|
  • ftp or cfp - cast 'find the path' %1
  • ftpl - cast 'find the path' $lastkey
  • ftpvnk - cast 'find the path' $vnk
  • ftpgo - #speedwalk on;#script lowcase “$ftpkey”;#speedwalk off
cast 'find the path' ifkraegois
You start to concentrate...

The world begins to reveal all its secrets and you try to find your way...
-> WWSWWWWW
  • cscry - cast 'scry' %1
  • scry1 - cast 'scry' $key1
  • scry2 - cast 'scry' $key2
  • scry3 - cast 'scry' $key3
  • scryl - cast 'scry' $lastkey
cast 'scry' ahanactu
You start to concentrate…
You let your inner eye find the area... and you see:

USER
Library Stout but simple wooden bookshelves line the walls of this small chamber. Seemingly disorganised stacks of old, dusty books fill the shelves and large parts of the floor. An old, heavy armchair stands beside the only window in this room. The small fireplace is filled with the embers of a dying fire. An old wise druid is standing here. He looks very clever and savant (glowing). A simple servant quietly walks around, performing his duties. Exits/emulated: south, west, up.

  • cwr - cast 'watch room' %1
  • wr1 - cast 'watch room' $key1
  • wr2 - cast 'watch room' $key2
  • wr3 - cast 'watch room' $key3
  • wrl - cast 'watch room' $lastkey
cast 'watch room' othbibliux Key2:
You muster all of your concentration...

You feel aware of this place.

USER
* C> [Key2:] A garden snake leaves east.

* C>

  • pvp/locate.txt
  • Last modified: 2019/01/04 10:43
  • by Admin