Scaly beast
Location: One entrance is from e priest bottom level (from room with exit e cast dispel magic on door, 2w kill guardians), second is from Last Bridge Fortress (bottom level too, n 3e d e open rubble - 30 str needed [added with 2 ppl]).
Strategy: If you enter via Fortress and it's darkie popped - do mobs first (3 guards at door, snaga orc s of door, 3 orcs behind bronzedoor, then e n w w u n n, kill 2 lowbie orc mobs). Beast area changes after each repop (so remap it each time you do beast), beast even can dig new exits while you fight him. But these exits are neither random and nor mudlled - which means u n d s from some room always brings you back in same room.
Now it divides into with or without Drake-slumber lore. 1) With lore: mix the lore, one person enters and finds the beast. Hold flask, 'throw flask beast' and go get the rest. Then just nuke him while he is helpless. Though beware: the beast is not instantly affected by poison. While not affected by it yet, he is enraged - so better to wait 1-2 ticks before going to nuke. It is why better to solo it: while you get it to wounded solo, will pass enough time for sure. Also this poison quickly goes off, so better poison beast when it's hurt already (if solo). 2) Without lore, its really hard and exciting. One buffer and 2 mages with stored spells or even solo mage can work. Just cast on it till its wounded, then it flees. This means it starts to “whip” down the cave into a dt whenever someone spells it. SO! In, cast ONE spray, flee, DO NOT REENTER that room for few seconds - otherwise you will dt. Beast even can make cave-in which blocks some dead-end room from entering at all (never can be done on crossing with more than one exit though). Repeat until dead.
If you do beast solo, use stored spells only, and wear metal armour. Keep magic armour fresh too, and when unstored fballs go rest to Underground Cavern 3w from stone guardians - beast can't come there. Beware: beast doesn't hit very hard, but it can bash, and also have special 'bite' attack that inflicts like 100 damage in one hit. Like 16 sprays is usually enough (including it's regen while you sleep mana) - or 9-10 sprays/10-12 fireballs/harms if you do it with buffer. Better do not use fireballs on beast: it is dragon and eff vs fire (but if you have no spray, fireballs work as well - just take more time).
Butcher corpse to get treasure.
Only portable area is LB fort yard (non-INDOORS rooms only).
Level: Legend defence shining buffer + legend mage; legend buffer + 2 legend casters; solo nicelinked legend caster. I recommend to use warrior + two casters for it. Then you will avoid any nasty situations, and scaly is easy as pie. /Kegger
Loads: Always gleaming belt, random metal/random jewel (can be even corberyl).
Mobs unique to the zone:
- The scaly beast
- A stone guardian