mobs:dunland_vellum_place

Location: Dunland (see Maps)

Strategy: Not very tough mobs - just 2 stone guardians and some wraiths. Main problem are doors. First do all undeads under altarstone (or alike doorname). Then open bones, go n, kill first statue - it loads key for sarcophagus. Go s, open shelf, s, kill second beast. Unlock/open sarcophagus down, go and nuke/ /flee rest mobs. They all are following spirit, so after you kill it, they get disbanded and start coming up, so you can whack them one by one. Then you need a star sapphire. Put sapphire hole - opens passage n. In this room in the chest loads all treasure. You can not get sapphire back - it works like one-off key.

Note: This entire area is no-narrate.

Level: Hero, any class (maybe hard for warrior).

Loads: Vellum scroll, gem-inlaid knife, opal and some other stuff.

  • mobs/dunland_vellum_place.txt
  • Last modified: 2022-09-16 09:53
  • by Admin