mobs:dwarven_statue

Location: Southern Dunland, jump down 2w s of lodgedboulder (costs like 100 hps though). A Half-Elf managed to drop to -13 hps from 177, so it probably depends on your weight/climb skill how much damage you will take. /Alf

Strategy: Statue is not aggressive, it even doesn't remember these who already attacked it. It is VERY hard to stab, and it's hits HURTS - it is why almost impossible to solo it. Though, usual strategy for any non-soloable mob (hey, I'm maxbuffer, with group of 7 casters we will clear Arda!) doesn't not work here as well as usual: statue is the one mob in MUME (except Sage) which quakes!

So: cleric must sanc hitters and rest outside, they go leather/aggressive and just hit statue to death, rescuing each another. Cleric enters when statue is awful to get exp.

For mages it takes MUCH more time. They must store 2 fballs or 3 sprays and wear spellsave eq. If buffer is cleric, he must sanc himself. Just enter, buffer hits, mages unstore spells and flee, then buffer flees too. Be sure that each can survive 3 quakes (they same fast as stored sprays with staff). Statue is in cave (indoors), which means call doesn't work here.

Do not forget to restore armour after EACH round - because statue switches, and if non-fresh armour will drop after second or third quake, and statue will switch on this mage - he will be dead for sure.

To get back go max w and “pull lever” to open a mountaingate.

Level: 3 legend attack warriors + legend cleric with sanc; buffer (preferably cleric with sanc) + 2 legend mages; superlegend thief.

Loads: Double-headed axe (ONE 20 OB cleaver), black horn short bow on skeleton (with low probability).

Can anyone confirm this axe load? It is an item I have never seen in game or heard mentioned, ever. - Belamir

I can confirm the load, have looted it at least 3 times. - Staub

Mobs unique to the zone:

  • The dwarven statue
  • mobs/dwarven_statue.txt
  • Last modified: 2022-09-16 14:04
  • by Admin