Location: random room at Mirkwood border.

Strategy: As well as for BBT - presanc your buffer and insta stand after you fall down. The place has just one exit out (up) - but it's closed by default. So, buffer rescues, and all nuke wraith. As he is sanced, use low damage fast spells; weapons work well too - he has not much defence, and anyone with 100+ OB hits him almost always. Also, he got pretty low hps, but it's insane sanc lets just max 10 hps to go through. Once you get it him to bad (like 500 hps down), his soul recalls away and his eq drops to the ground.

Casters and shooters should not engage, as wraith switches to weakest (lowest hps) target - with delay, though. He is nobash, as he is spirit and doesn't use shields; and also eff vs mental. He can cast different spells - fireball, fear, black breath and maybe some more (no area damaging spells though), and also has special chill attack - but not very painful.

There are 2 lesser mobs with him in this room - shadowed men - just ignore them until wraith flees, they do no damage and almost don't parrysplit.

If you see that you are losing, someone disengaged (usually manaless caster) should open exit up (it's delayed, but no STR requirment) - then you can flee and retreat to Ingrove.

Level: legend stout buffer sanced by legend caster plus some 2-3 hero+ nukers or hitters of any class; without sanc it probably works too - but more than one buffer are needed then, to rescue each other.

Loads: black runed sceptre, black hooded cloak and fine silver bracelet. Sceptre is pretty nice weapon with very good defence and bonus to mana regen - but wraith wants it back as well! ;) So he will hunt sceptre's new owner over the whole Arda, excluding good-aligned areas, cities and nolocate rooms - so wielder should permanently travel in group capable to rekill the wraith at every repop. Sceptre can't be given away to anyone but wraith; can be dropped though. Sometimes it casts certain offencive spell when wielder is fighting someone - not very damaging, but cool!

Mobs unique to the zone:

  • An ebon wraith (not killable by regular means)
  • A shadowed man
  • mobs/ebon_wraith.txt
  • Last modified: 2022-09-16 14:10
  • by Admin